.. wxPython Phoenix documentation This file was generated by Phoenix's sphinx generator and associated tools, do not edit by hand. Copyright: (c) 2011-2018 by Total Control Software License: wxWindows License .. include:: headings.inc .. _wx.AcceleratorTable: ========================================================================================================================================== |phoenix_title| **wx.AcceleratorTable** ========================================================================================================================================== An accelerator table allows the application to specify a table of keyboard shortcuts for menu or button commands. The object `wx.NullAcceleratorTable` is defined to be a table with no data, and is the initial accelerator table for a window. Example: :: entries = [wx.AcceleratorEntry() for i in xrange(4)] entries[0].Set(wx.ACCEL_CTRL, ord('N'), ID_NEW_WINDOW) entries[1].Set(wx.ACCEL_CTRL, ord('X'), wx.ID_EXIT) entries[2].Set(wx.ACCEL_SHIFT, ord('A'), ID_ABOUT) entries[3].Set(wx.ACCEL_NORMAL, wx.WXK_DELETE, wx.ID_CUT) accel = wx.AcceleratorTable(entries) frame.SetAcceleratorTable(accel) .. note:: An accelerator takes precedence over normal processing and can be a convenient way to program some event handling. For example, you can use an accelerator table to enable a dialog with a multi-line text control to accept CTRL-Enter as meaning '``wx.OK``'. .. seealso:: :ref:`wx.AcceleratorEntry`, :meth:`wx.Window.SetAcceleratorTable` | |class_hierarchy| Class Hierarchy ================================= .. raw:: html <div id="toggleBlock" onclick="return toggleVisibility(this)" class="closed" style="cursor:pointer;"> <img id="toggleBlock-trigger" src="_static/images/closed.png"/> Inheritance diagram for class <strong>AcceleratorTable</strong>: </div> <div id="toggleBlock-summary" style="display:block;"></div> <div id="toggleBlock-content" style="display:none;"> <p class="graphviz"> <center><img src="_static/images/inheritance/wx.AcceleratorTable_inheritance.png" alt="Inheritance diagram of AcceleratorTable" usemap="#dummy" class="inheritance"/></center> <script type="text/javascript">toggleVisibilityOnLoad(document.getElementById('toggleBlock'))</script> <map id="dummy" name="dummy"> <area shape="rect" id="node1" href="wx.AcceleratorTable.html" title="An accelerator table allows the application to specify a table of keyboard shortcuts for menu or button commands." alt="" coords="5,83,164,112"/> <area shape="rect" id="node2" href="wx.Object.html" title="This is the root class of many of the wxWidgets classes." alt="" coords="41,5,129,35"/> </map> </p> </div> | |method_summary| Methods Summary ================================ ================================================================================ ================================================================================ :meth:`~wx.AcceleratorTable.__init__` Default constructor. :meth:`~wx.AcceleratorTable.IsOk` Returns ``True`` if the accelerator table is valid. ================================================================================ ================================================================================ | |api| Class API =============== .. class:: wx.AcceleratorTable(Object) **Possible constructors**:: AcceleratorTable() AcceleratorTable(entries) An accelerator table allows the application to specify a table of keyboard shortcuts for menu or button commands. .. method:: __init__(self, *args, **kw) |overload| Overloaded Implementations: :html:`<hr class="overloadsep" /><br />` **__init__** `(self)` Default constructor. :html:`<hr class="overloadsep" /><br />` **__init__** `(self, entries)` Constructs an AcceleratorTable from a sequence of items where each item is either a wx.AcceleratorEntry or a corresponding 3-element tuple like (modifiers, keyCode, cmd). :html:`<hr class="overloadsep" /><br />` .. method:: IsOk(self) Returns ``True`` if the accelerator table is valid. :rtype: `bool`