.. wxPython Phoenix documentation This file was generated by Phoenix's sphinx generator and associated tools, do not edit by hand. Copyright: (c) 2011-2018 by Total Control Software License: wxWindows License .. include:: headings.inc .. _wx.PasswordEntryDialog: ========================================================================================================================================== |phoenix_title| **wx.PasswordEntryDialog** ========================================================================================================================================== This class represents a dialog that requests a one-line password string from the user. It is implemented as a generic wxWidgets dialog. .. seealso:: :ref:`PasswordEntryDialog Overview <passwordentrydialog overview>` | |class_hierarchy| Class Hierarchy ================================= .. raw:: html <div id="toggleBlock" onclick="return toggleVisibility(this)" class="closed" style="cursor:pointer;"> <img id="toggleBlock-trigger" src="_static/images/closed.png"/> Inheritance diagram for class <strong>PasswordEntryDialog</strong>: </div> <div id="toggleBlock-summary" style="display:block;"></div> <div id="toggleBlock-content" style="display:none;"> <p class="graphviz"> <center><img src="_static/images/inheritance/wx.PasswordEntryDialog_inheritance.png" alt="Inheritance diagram of PasswordEntryDialog" usemap="#dummy" class="inheritance"/></center> <script type="text/javascript">toggleVisibilityOnLoad(document.getElementById('toggleBlock'))</script> <map id="dummy" name="dummy"> <area shape="rect" id="node1" href="wx.PasswordEntryDialog.html" title="This class represents a dialog that requests a one-line password string from the user." alt="" coords="17,547,204,576"/> <area shape="rect" id="node2" href="wx.TextEntryDialog.html" title="This class represents a dialog that requests a one-line text string from the user." alt="" coords="35,469,187,499"/> <area shape="rect" id="node3" href="wx.Dialog.html" title="A dialog box is a window with a title bar and sometimes a system menu, which can be moved around the screen." alt="" coords="67,392,155,421"/> <area shape="rect" id="node4" href="wx.TopLevelWindow.html" title="wx.TopLevelWindow is a common base class for wx.Dialog and wx.Frame." alt="" coords="31,315,190,344"/> <area shape="rect" id="node5" href="wx.NonOwnedWindow.html" title="Common base class for all non-child windows." alt="" coords="25,237,196,267"/> <area shape="rect" id="node6" href="wx.Window.html" title="wx.Window is the base class for all windows and represents any visible object on screen." alt="" coords="62,160,159,189"/> <area shape="rect" id="node7" href="wx.EvtHandler.html" title="A class that can handle events from the windowing system." alt="" coords="51,83,170,112"/> <area shape="rect" id="node8" href="wx.Object.html" title="This is the root class of many of the wxWidgets classes." alt="" coords="5,5,93,35"/> <area shape="rect" id="node9" href="wx.Trackable.html" title="Add-on base class for a trackable object." alt="" coords="118,5,229,35"/> </map> </p> </div> | |method_summary| Methods Summary ================================ ================================================================================ ================================================================================ :meth:`~wx.PasswordEntryDialog.__init__` Constructor. :meth:`~wx.PasswordEntryDialog.GetClassDefaultAttributes` ================================================================================ ================================================================================ | |api| Class API =============== .. class:: wx.PasswordEntryDialog(TextEntryDialog) **Possible constructors**:: PasswordEntryDialog(parent, message, caption=GetPasswordFromUserPromptStr, defaultValue="", style=TextEntryDialogStyle, pos=DefaultPosition) This class represents a dialog that requests a one-line password string from the user. .. method:: __init__(self, parent, message, caption=GetPasswordFromUserPromptStr, defaultValue="", style=TextEntryDialogStyle, pos=DefaultPosition) Constructor. Use :meth:`wx.TextEntryDialog.ShowModal` to show the dialog. :param `parent`: Parent window. :type `parent`: wx.Window :param `message`: Message to show on the dialog. :type `message`: string :param `caption`: The caption of the dialog. :type `caption`: string :param `defaultValue`: The default value, which may be the empty string. :type `defaultValue`: string :param `style`: A dialog style, specifying the buttons (wx``wx.OK``, ``wx.CANCEL``) and an optional ``wx.CENTRE`` style. You do not need to specify the ``wx.TE_PASSWORD`` style, it is always applied. :type `style`: long :param `pos`: Dialog position. :type `pos`: wx.Point .. staticmethod:: GetClassDefaultAttributes(variant=WINDOW_VARIANT_NORMAL) :param `variant`: :type `variant`: wx.WindowVariant :rtype: :ref:`wx.VisualAttributes`