.. wxPython Phoenix documentation

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   Copyright: (c) 2011-2018 by Total Control Software
   License:   wxWindows License

.. include:: headings.inc



.. _wx.UniChar:

==========================================================================================================================================
|phoenix_title|  **wx.UniChar**
==========================================================================================================================================

This class represents a single Unicode character.          

It can be converted to and from  ``char``   or   ``wchar_t``   and implements commonly used character operations. 









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|class_hierarchy| Class Hierarchy
=================================

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   Inheritance diagram for class <strong>UniChar</strong>:
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   <script type="text/javascript">toggleVisibilityOnLoad(document.getElementById('toggleBlock'))</script>
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|method_summary| Methods Summary
================================

================================================================================ ================================================================================
:meth:`~wx.UniChar.__init__`                                                     
:meth:`~wx.UniChar.GetAsChar`                                                    Returns ``True`` if the character is representable as a single byte in the current locale encoding.
:meth:`~wx.UniChar.GetValue`                                                     Returns Unicode code point value of the character.
:meth:`~wx.UniChar.IsAscii`                                                      Returns ``True`` if the character is an ``ASCII`` character (i.e. if its value is less than 128).
================================================================================ ================================================================================


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|property_summary| Properties Summary
=====================================

================================================================================ ================================================================================
:attr:`~wx.UniChar.Value`                                                        See :meth:`~wx.UniChar.GetValue`
================================================================================ ================================================================================


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|api| Class API
===============


.. class:: wx.UniChar(object)

   **Possible constructors**::

       UniChar(c)
       
       UniChar(c)
       
   
   This class represents a single Unicode character.



   .. method:: __init__(self, *args, **kw)



      |overload| Overloaded Implementations:

      :html:`<hr class="overloadsep" /><br />`

      
      **__init__** `(self, c)`
      
      
      
      
      :param `c`: 
      :type `c`: long
      
      
      
      
      
      
      :html:`<hr class="overloadsep" /><br />`

      
      **__init__** `(self, c)`
      
      
      
      
      :param `c`: 
      :type `c`: long
      
      
      
      
      
      
      :html:`<hr class="overloadsep" /><br />`






   .. method:: GetAsChar(self, c)

      Returns ``True`` if the character is representable as a single byte in the current locale encoding.                  

      This function only returns ``True`` if the character can be converted in exactly one byte, e.g. it only returns ``True`` for 7 bit ``ASCII`` characters when the encoding used is ``UTF-8``. 

      It is mostly useful to test if the character can be passed to functions taking a int and is used by wxWidgets itself for this purpose. 




      :param `c`: An output pointer to the value of this Unicode character as a  ``char`` . Must be not ``None``.    
      :type `c`: int






      :rtype: `bool`



                  



      :returns: 

         ``True`` if the object is an 8 bit int and `c`  was filled with its value as int or ``False`` otherwise (`c`  won't be modified then).  







      .. versionadded:: 2.9.1 
     







      .. seealso:: :meth:`IsAscii`   








   .. method:: GetValue(self)

      Returns Unicode code point value of the character.                  

      :rtype: `value_type`








   .. method:: IsAscii(self)

      Returns ``True`` if the character is an ``ASCII`` character (i.e. if its value is less than 128).                  

      :rtype: `bool`








   .. attribute:: Value

      See :meth:`~wx.UniChar.GetValue`