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Copyright: (c) 2011-2018 by Total Control Software License: wxWindows License .. include:: headings.inc .. currentmodule:: wx.lib.agw.floatspin .. highlight:: python .. _wx.lib.agw.floatspin.FloatTextCtrl: ========================================================================================================================================== |phoenix_title| **wx.lib.agw.floatspin.FloatTextCtrl** ========================================================================================================================================== A class which holds a :class:`TextCtrl`, one of the two building blocks of :class:`FloatSpin`. | |class_hierarchy| Class Hierarchy ================================= .. raw:: html <div id="toggleBlock" onclick="return toggleVisibility(this)" class="closed" style="cursor:pointer;"> <img id="toggleBlock-trigger" src="_static/images/closed.png"/> Inheritance diagram for class <strong>FloatTextCtrl</strong>: </div> <div id="toggleBlock-summary" style="display:block;"></div> <div id="toggleBlock-content" style="display:none;"> <p class="graphviz"> <center><img src="_static/images/inheritance/wx.lib.agw.floatspin.FloatTextCtrl_inheritance.png" alt="Inheritance diagram of FloatTextCtrl" usemap="#dummy" class="inheritance"/></center> <script type="text/javascript">toggleVisibilityOnLoad(document.getElementById('toggleBlock'))</script> <map id="dummy" name="dummy"> <area shape="rect" id="node1" href="wx.lib.agw.floatspin.FloatTextCtrl.html" title="A class which holds a TextCtrl, one of the two building blocks" alt="" coords="51,469,296,499"/> <area shape="rect" id="node2" href="wx.TextCtrl.html" title="A text control allows text to be displayed and edited." alt="" coords="124,392,223,421"/> <area shape="rect" id="node3" href="wx.Control.html" title="This is the base class for a control or 'widget'." alt="" coords="64,315,157,344"/> <area shape="rect" id="node4" href="wx.TextEntry.html" title="Common base class for single line text entry fields." alt="" coords="181,315,291,344"/> <area shape="rect" id="node5" href="wx.Window.html" title="wx.Window is the base class for all windows and represents any visible object on screen." alt="" coords="62,237,159,267"/> <area shape="rect" id="node6" href="wx.WindowBase.html" title="wx.WindowBase" alt="" coords="45,160,176,189"/> <area shape="rect" id="node7" href="wx.EvtHandler.html" title="A class that can handle events from the windowing system." alt="" coords="51,83,170,112"/> <area shape="rect" id="node8" href="wx.Object.html" title="This is the root class of many of the wxWidgets classes." alt="" coords="5,5,93,35"/> <area shape="rect" id="node9" href="wx.Trackable.html" title="Add-on base class for a trackable object." alt="" coords="118,5,229,35"/> </map> </p> </div> | |super_classes| Known Superclasses ================================== :class:`wx.TextCtrl` | |method_summary| Methods Summary ================================ ================================================================================ ================================================================================ :meth:`~wx.lib.agw.floatspin.FloatTextCtrl.__init__` Default class constructor. :meth:`~wx.lib.agw.floatspin.FloatTextCtrl.OnChar` Handles the ``wx.EVT_CHAR`` event for :class:`FloatTextCtrl`. :meth:`~wx.lib.agw.floatspin.FloatTextCtrl.OnDestroy` Handles the ``wx.EVT_WINDOW_DESTROY`` event for :class:`FloatTextCtrl`. :meth:`~wx.lib.agw.floatspin.FloatTextCtrl.OnKillFocus` Handles the ``wx.EVT_KILL_FOCUS`` event for :class:`FloatTextCtrl`. ================================================================================ ================================================================================ | |api| Class API =============== .. class:: FloatTextCtrl(wx.TextCtrl) A class which holds a :class:`TextCtrl`, one of the two building blocks of :class:`FloatSpin`. .. method:: __init__(self, parent, id=wx.ID_ANY, value="", pos=wx.DefaultPosition, size=wx.DefaultSize, style=wx.TE_NOHIDESEL | wx.TE_PROCESS_ENTER, validator=wx.DefaultValidator, name=wx.TextCtrlNameStr) Default class constructor. Used internally. Do not call directly this class in your code! :param `parent`: the :class:`FloatTextCtrl` parent; :param `id`: an identifier for the control: a value of -1 is taken to mean a default; :param `value`: default text value; :param `pos`: the control position. A value of (-1, -1) indicates a default position, chosen by either the windowing system or wxPython, depending on platform; :param `size`: the control size. A value of (-1, -1) indicates a default size, chosen by either the windowing system or wxPython, depending on platform; :param `style`: the window style; :param `validator`: the window validator; :param `name`: the window name. .. method:: OnChar(self, event) Handles the ``wx.EVT_CHAR`` event for :class:`FloatTextCtrl`. :param `event`: a :class:`KeyEvent` event to be processed. .. method:: OnDestroy(self, event) Handles the ``wx.EVT_WINDOW_DESTROY`` event for :class:`FloatTextCtrl`. :param `event`: a :class:`wx.WindowDestroyEvent` event to be processed. .. note:: This method tries to correctly handle the control destruction under MSW. .. method:: OnKillFocus(self, event) Handles the ``wx.EVT_KILL_FOCUS`` event for :class:`FloatTextCtrl`. :param `event`: a :class:`FocusEvent` event to be processed. .. note:: This method synchronizes the :class:`SpinButton` and the :class:`TextCtrl` when focus is lost.