.. wxPython Phoenix documentation This file was generated by Phoenix's sphinx generator and associated tools, do not edit by hand. Copyright: (c) 2011-2018 by Total Control Software License: wxWindows License .. include:: headings.inc .. currentmodule:: wx.lib.colourchooser.canvas .. highlight:: python .. _wx.lib.colourchooser.canvas.BitmapBuffer: ========================================================================================================================================== |phoenix_title| **wx.lib.colourchooser.canvas.BitmapBuffer** ========================================================================================================================================== A screen buffer class. This class implements a screen output buffer. Data is meant to be drawn in the buffer class and then blitted directly to the output device, or on-screen window. | |class_hierarchy| Class Hierarchy ================================= .. raw:: html <div id="toggleBlock" onclick="return toggleVisibility(this)" class="closed" style="cursor:pointer;"> <img id="toggleBlock-trigger" src="_static/images/closed.png"/> Inheritance diagram for class <strong>BitmapBuffer</strong>: </div> <div id="toggleBlock-summary" style="display:block;"></div> <div id="toggleBlock-content" style="display:none;"> <p class="graphviz"> <center><img src="_static/images/inheritance/wx.lib.colourchooser.canvas.BitmapBuffer_inheritance.png" alt="Inheritance diagram of BitmapBuffer" usemap="#dummy" class="inheritance"/></center> <script type="text/javascript">toggleVisibilityOnLoad(document.getElementById('toggleBlock'))</script> <map id="dummy" name="dummy"> <area shape="rect" id="node1" href="wx.lib.colourchooser.canvas.BitmapBuffer.html" title="A screen buffer class." alt="" coords="5,237,308,267"/> <area shape="rect" id="node2" href="wx.MemoryDC.html" title="A memory device context provides a means to draw graphics onto a bitmap." alt="" coords="97,160,216,189"/> <area shape="rect" id="node3" href="wx.DC.html" title="A wx.DC is a `'device context'` onto which graphics and text can be drawn." alt="" coords="121,83,193,112"/> <area shape="rect" id="node4" href="wx.Object.html" title="This is the root class of many of the wxWidgets classes." alt="" coords="113,5,201,35"/> </map> </p> </div> | |super_classes| Known Superclasses ================================== :class:`wx.MemoryDC` | |method_summary| Methods Summary ================================ ================================================================================ ================================================================================ :meth:`~wx.lib.colourchooser.canvas.BitmapBuffer.__init__` Initialize the empty buffer object. :meth:`~wx.lib.colourchooser.canvas.BitmapBuffer.GetBitmap` Returns the internal bitmap for direct drawing. :meth:`~wx.lib.colourchooser.canvas.BitmapBuffer.GetPixelColour` Gets the color value of the pixel at the given ================================================================================ ================================================================================ | |api| Class API =============== .. class:: BitmapBuffer(wx.MemoryDC) A screen buffer class. This class implements a screen output buffer. Data is meant to be drawn in the buffer class and then blitted directly to the output device, or on-screen window. .. method:: __init__(self, width, height, colour) Initialize the empty buffer object. .. method:: GetBitmap(self) Returns the internal bitmap for direct drawing. .. method:: GetPixelColour(self, x, y) Gets the color value of the pixel at the given cords.