.. wxPython Phoenix documentation This file was generated by Phoenix's sphinx generator and associated tools, do not edit by hand. Copyright: (c) 2011-2018 by Total Control Software License: wxWindows License .. include:: headings.inc .. currentmodule:: wx.lib.floatcanvas.FCObjects .. highlight:: python .. _wx.lib.floatcanvas.FCObjects.PointsObjectMixin: ========================================================================================================================================== |phoenix_title| **wx.lib.floatcanvas.FCObjects.PointsObjectMixin** ========================================================================================================================================== A mixin class that provides some methods suitable for use with objects that have a set of (x, y) coordinate pairs. | |class_hierarchy| Class Hierarchy ================================= .. raw:: html <div id="toggleBlock" onclick="return toggleVisibility(this)" class="closed" style="cursor:pointer;"> <img id="toggleBlock-trigger" src="_static/images/closed.png"/> Inheritance diagram for class <strong>PointsObjectMixin</strong>: </div> <div id="toggleBlock-summary" style="display:block;"></div> <div id="toggleBlock-content" style="display:none;"> <p class="graphviz"> <center><img src="_static/images/inheritance/wx.lib.floatcanvas.FCObjects.PointsObjectMixin_inheritance.png" alt="Inheritance diagram of PointsObjectMixin" usemap="#dummy" class="inheritance"/></center> <script type="text/javascript">toggleVisibilityOnLoad(document.getElementById('toggleBlock'))</script> <map id="dummy" name="dummy"> <area shape="rect" id="node1" href="wx.lib.floatcanvas.FCObjects.PointsObjectMixin.html" title="A mixin class that provides some methods suitable for use" alt="" coords="5,5,343,35"/> </map> </p> </div> | |sub_classes| Known Subclasses ============================== :class:`wx.lib.floatcanvas.FCObjects.ArrowLine`, :class:`wx.lib.floatcanvas.FCObjects.Line`, :class:`wx.lib.floatcanvas.FCObjects.PointSet`, :class:`wx.lib.floatcanvas.FCObjects.Polygon` | |method_summary| Methods Summary ================================ ================================================================================ ================================================================================ :meth:`~wx.lib.floatcanvas.FCObjects.PointsObjectMixin.CalcBoundingBox` Calculate the bounding box. :meth:`~wx.lib.floatcanvas.FCObjects.PointsObjectMixin.Move` Moves the object by delta, where delta is a (dx, dy) pair. :meth:`~wx.lib.floatcanvas.FCObjects.PointsObjectMixin.SetPoints` Sets the coordinates of the points of the object to Points (NX2 array). ================================================================================ ================================================================================ | |api| Class API =============== .. class:: PointsObjectMixin A mixin class that provides some methods suitable for use with objects that have a set of (x, y) coordinate pairs. .. method:: CalcBoundingBox(self) Calculate the bounding box. .. method:: Move(self, Delta) Moves the object by delta, where delta is a (dx, dy) pair. :param `Delta`: is a (dx, dy) pair ideally a `NumPy <http://www.numpy.org/>`_ array of shape (2, ) .. method:: SetPoints(self, Points, copy=True) Sets the coordinates of the points of the object to Points (NX2 array). :param `Points`: takes a 2-tuple, or a (2,) `NumPy <http://www.numpy.org/>`_ array of point coordinates :param boolean `copy`: By default, a copy is made, if copy is set to ``False``, a reference is used, if Points is a NumPy array of Floats. This allows you to change some or all of the points without making any copies. For example:: Points = Object.Points # shifts the points 5 in the x dir, and 10 in the y dir. Points += (5, 10) # Sets the points to the same array as it was Object.SetPoints(Points, False)