.. wxPython Phoenix documentation This file was generated by Phoenix's sphinx generator and associated tools, do not edit by hand. Copyright: (c) 2011-2018 by Total Control Software License: wxWindows License .. include:: headings.inc .. currentmodule:: wx.lib.floatcanvas.GUIMode .. highlight:: python .. _wx.lib.floatcanvas.GUIMode.GUIBase: ========================================================================================================================================== |phoenix_title| **wx.lib.floatcanvas.GUIMode.GUIBase** ========================================================================================================================================== Basic Mouse mode and baseclass for other GUImode. This one does nothing with any event | |class_hierarchy| Class Hierarchy ================================= .. raw:: html <div id="toggleBlock" onclick="return toggleVisibility(this)" class="closed" style="cursor:pointer;"> <img id="toggleBlock-trigger" src="_static/images/closed.png"/> Inheritance diagram for class <strong>GUIBase</strong>: </div> <div id="toggleBlock-summary" style="display:block;"></div> <div id="toggleBlock-content" style="display:none;"> <p class="graphviz"> <center><img src="_static/images/inheritance/wx.lib.floatcanvas.GUIMode.GUIBase_inheritance.png" alt="Inheritance diagram of GUIBase" usemap="#dummy" class="inheritance"/></center> <script type="text/javascript">toggleVisibilityOnLoad(document.getElementById('toggleBlock'))</script> <map id="dummy" name="dummy"> <area shape="rect" id="node1" href="wx.lib.floatcanvas.GUIMode.GUIBase.html" title="Basic Mouse mode and baseclass for other GUImode." alt="" coords="5,5,273,35"/> </map> </p> </div> | |sub_classes| Known Subclasses ============================== :class:`wx.lib.floatcanvas.GUIMode.GUIMouse`, :class:`wx.lib.floatcanvas.GUIMode.GUIMove`, :class:`wx.lib.floatcanvas.GUIMode.GUIZoomIn`, :class:`wx.lib.floatcanvas.GUIMode.GUIZoomOut` | |method_summary| Methods Summary ================================ ================================================================================ ================================================================================ :meth:`~wx.lib.floatcanvas.GUIMode.GUIBase.__init__` Default class constructor. :meth:`~wx.lib.floatcanvas.GUIMode.GUIBase.OnKeyDown` :meth:`~wx.lib.floatcanvas.GUIMode.GUIBase.OnKeyUp` :meth:`~wx.lib.floatcanvas.GUIMode.GUIBase.OnLeftDouble` :meth:`~wx.lib.floatcanvas.GUIMode.GUIBase.OnLeftDown` :meth:`~wx.lib.floatcanvas.GUIMode.GUIBase.OnLeftUp` :meth:`~wx.lib.floatcanvas.GUIMode.GUIBase.OnMiddleDouble` :meth:`~wx.lib.floatcanvas.GUIMode.GUIBase.OnMiddleDown` :meth:`~wx.lib.floatcanvas.GUIMode.GUIBase.OnMiddleUp` :meth:`~wx.lib.floatcanvas.GUIMode.GUIBase.OnMove` :meth:`~wx.lib.floatcanvas.GUIMode.GUIBase.OnRightDouble` :meth:`~wx.lib.floatcanvas.GUIMode.GUIBase.OnRightDown` :meth:`~wx.lib.floatcanvas.GUIMode.GUIBase.OnRightUp` :meth:`~wx.lib.floatcanvas.GUIMode.GUIBase.OnWheel` :meth:`~wx.lib.floatcanvas.GUIMode.GUIBase.UnSet` this method gets called by FloatCanvas when a new mode is being set :meth:`~wx.lib.floatcanvas.GUIMode.GUIBase.UpdateScreen` Update gets called if the screen has been repainted in the middle of a zoom in ================================================================================ ================================================================================ | |api| Class API =============== .. class:: GUIBase(object) Basic Mouse mode and baseclass for other GUImode. This one does nothing with any event .. method:: __init__(self, Canvas=None) Default class constructor. :param `Canvas`: the canvas the GUI mode is attached too .. method:: OnKeyDown(self, event) .. method:: OnKeyUp(self, event) .. method:: OnLeftDouble(self, event) .. method:: OnLeftDown(self, event) .. method:: OnLeftUp(self, event) .. method:: OnMiddleDouble(self, event) .. method:: OnMiddleDown(self, event) .. method:: OnMiddleUp(self, event) .. method:: OnMove(self, event) .. method:: OnRightDouble(self, event) .. method:: OnRightDown(self, event) .. method:: OnRightUp(self, event) .. method:: OnWheel(self, event) .. method:: UnSet(self) this method gets called by FloatCanvas when a new mode is being set on the Canvas .. method:: UpdateScreen(self) Update gets called if the screen has been repainted in the middle of a zoom in so the Rubber Band Box can get updated. Other GUIModes may require something similar