.. wxPython Phoenix documentation This file was generated by Phoenix's sphinx generator and associated tools, do not edit by hand. Copyright: (c) 2011-2018 by Total Control Software License: wxWindows License .. include:: headings.inc .. currentmodule:: wx.lib.foldmenu .. highlight:: python .. _wx.lib.foldmenu.FoldOutMenu: ========================================================================================================================================== |phoenix_title| **wx.lib.foldmenu.FoldOutMenu** ========================================================================================================================================== BitmapButton() BitmapButton(parent, id=ID_ANY, bitmap=NullBitmap, pos=DefaultPosition, size=DefaultSize, style=BU_AUTODRAW, validator=DefaultValidator, name=ButtonNameStr) A bitmap button is a control that contains a bitmap. | |class_hierarchy| Class Hierarchy ================================= .. raw:: html <div id="toggleBlock" onclick="return toggleVisibility(this)" class="closed" style="cursor:pointer;"> <img id="toggleBlock-trigger" src="_static/images/closed.png"/> Inheritance diagram for class <strong>FoldOutMenu</strong>: </div> <div id="toggleBlock-summary" style="display:block;"></div> <div id="toggleBlock-content" style="display:none;"> <p class="graphviz"> <center><img src="_static/images/inheritance/wx.lib.foldmenu.FoldOutMenu_inheritance.png" alt="Inheritance diagram of FoldOutMenu" usemap="#dummy" class="inheritance"/></center> <script type="text/javascript">toggleVisibilityOnLoad(document.getElementById('toggleBlock'))</script> <map id="dummy" name="dummy"> <area shape="rect" id="node1" href="wx.lib.foldmenu.FoldOutMenu.html" title="BitmapButton()" alt="" coords="5,624,227,653"/> <area shape="rect" id="node2" href="wx.BitmapButton.html" title="A bitmap button is a control that contains a bitmap." alt="" coords="47,547,185,576"/> <area shape="rect" id="node3" href="wx.Button.html" title="A button is a control that contains a text string, and is one of the most common elements of a GUI." alt="" coords="71,469,161,499"/> <area shape="rect" id="node4" href="wx.AnyButton.html" title="A class for common button functionality used as the base for the various button classes." alt="" coords="59,392,173,421"/> <area shape="rect" id="node5" href="wx.Control.html" title="This is the base class for a control or 'widget'." alt="" coords="69,315,163,344"/> <area shape="rect" id="node6" href="wx.Window.html" title="wx.Window is the base class for all windows and represents any visible object on screen." alt="" coords="67,237,165,267"/> <area shape="rect" id="node7" href="wx.WindowBase.html" title="wx.WindowBase" alt="" coords="51,160,181,189"/> <area shape="rect" id="node8" href="wx.EvtHandler.html" title="A class that can handle events from the windowing system." alt="" coords="57,83,175,112"/> <area shape="rect" id="node9" href="wx.Object.html" title="This is the root class of many of the wxWidgets classes." alt="" coords="11,5,99,35"/> <area shape="rect" id="node10" href="wx.Trackable.html" title="Add-on base class for a trackable object." alt="" coords="123,5,234,35"/> </map> </p> </div> | |super_classes| Known Superclasses ================================== :class:`wx.BitmapButton` | |method_summary| Methods Summary ================================ ================================================================================ ================================================================================ :meth:`~wx.lib.foldmenu.FoldOutMenu.__init__` Initialize self. See help(type(self)) for accurate signature. :meth:`~wx.lib.foldmenu.FoldOutMenu.AddButton` :meth:`~wx.lib.foldmenu.FoldOutMenu.click` ================================================================================ ================================================================================ | |api| Class API =============== .. class:: FoldOutMenu(wx.BitmapButton) BitmapButton() BitmapButton(parent, id=ID_ANY, bitmap=NullBitmap, pos=DefaultPosition, size=DefaultSize, style=BU_AUTODRAW, validator=DefaultValidator, name=ButtonNameStr) A bitmap button is a control that contains a bitmap. .. method:: __init__(self,parent,id,bitmap,pos = wx.DefaultPosition, size = wx.DefaultSize, style = wx.BU_AUTODRAW, validator = wx.DefaultValidator, name = "button") Initialize self. See help(type(self)) for accurate signature. .. method:: AddButton(self,bitmap,handler=None) .. method:: click(self,event)