.. wxPython Phoenix documentation This file was generated by Phoenix's sphinx generator and associated tools, do not edit by hand. Copyright: (c) 2011-2018 by Total Control Software License: wxWindows License .. include:: headings.inc .. currentmodule:: wx.lib.throbber .. highlight:: python .. _wx.lib.throbber.UpdateThrobberEvent: ========================================================================================================================================== |phoenix_title| **wx.lib.throbber.UpdateThrobberEvent** ========================================================================================================================================== PyEvent(id=0, eventType=wxEVT_NULL) :class:`PyEvent` can be used as a base class for implementing custom event types in Python. You should derive from this class instead of :class:`Event` because this class is Python-aware and is able to transport its Python bits safely through the wxWidgets event system and have them still be there when the event handler is invoked. Note that since :class:`PyEvent` is taking care of preserving the extra attributes that have been set then you do not need to override the Clone method in your derived classes. .. seealso:: :class:`PyCommandEvent` | |class_hierarchy| Class Hierarchy ================================= .. raw:: html <div id="toggleBlock" onclick="return toggleVisibility(this)" class="closed" style="cursor:pointer;"> <img id="toggleBlock-trigger" src="_static/images/closed.png"/> Inheritance diagram for class <strong>UpdateThrobberEvent</strong>: </div> <div id="toggleBlock-summary" style="display:block;"></div> <div id="toggleBlock-content" style="display:none;"> <p class="graphviz"> <center><img src="_static/images/inheritance/wx.lib.throbber.UpdateThrobberEvent_inheritance.png" alt="Inheritance diagram of UpdateThrobberEvent" usemap="#dummy" class="inheritance"/></center> <script type="text/javascript">toggleVisibilityOnLoad(document.getElementById('toggleBlock'))</script> <map id="dummy" name="dummy"> <area shape="rect" id="node1" href="wx.lib.throbber.UpdateThrobberEvent.html" title="PyEvent(id=0, eventType=wxEVT_NULL)" alt="" coords="5,237,280,267"/> <area shape="rect" id="node2" href="wx.PyEvent.html" title="PyEvent can be used as a base class for implementing custom" alt="" coords="93,160,192,189"/> <area shape="rect" id="node3" href="wx.Event.html" title="An event is a structure holding information about an event passed to a callback or member function." alt="" coords="101,83,184,112"/> <area shape="rect" id="node4" href="wx.Object.html" title="This is the root class of many of the wxWidgets classes." alt="" coords="99,5,187,35"/> </map> </p> </div> | |super_classes| Known Superclasses ================================== :class:`wx.PyEvent` | |method_summary| Methods Summary ================================ ================================================================================ ================================================================================ :meth:`~wx.lib.throbber.UpdateThrobberEvent.__init__` Initialize self. See help(type(self)) for accurate signature. ================================================================================ ================================================================================ | |api| Class API =============== .. class:: UpdateThrobberEvent(wx.PyEvent) PyEvent(id=0, eventType=wxEVT_NULL) :class:`PyEvent` can be used as a base class for implementing custom event types in Python. You should derive from this class instead of :class:`Event` because this class is Python-aware and is able to transport its Python bits safely through the wxWidgets event system and have them still be there when the event handler is invoked. Note that since :class:`PyEvent` is taking care of preserving the extra attributes that have been set then you do not need to override the Clone method in your derived classes. .. seealso:: :class:`PyCommandEvent` .. method:: __init__(self) Initialize self. See help(type(self)) for accurate signature.