.. wxPython Phoenix documentation This file was generated by Phoenix's sphinx generator and associated tools, do not edit by hand. Copyright: (c) 2011-2020 by Total Control Software License: wxWindows License .. include:: headings.inc .. currentmodule:: wx.lib.agw.aui.framemanager .. highlight:: python .. _wx.lib.agw.aui.framemanager.AuiManager_DCP: ========================================================================================================================================== |phoenix_title| **wx.lib.agw.aui.framemanager.AuiManager_DCP** ========================================================================================================================================== A class similar to :class:`AuiManager` but with a Dummy Center Pane (**DCP**). The code for this class is still flickery due to the call to :func:`CallAfter` and the double-update call. | |class_hierarchy| Class Hierarchy ================================= .. raw:: html
Inheritance diagram for class AuiManager_DCP:
| |super_classes| Known Superclasses ================================== :class:`wx.lib.agw.aui.framemanager.AuiManager` | |method_summary| Methods Summary ================================ ================================================================================ ================================================================================ :meth:`~wx.lib.agw.aui.framemanager.AuiManager_DCP.__init__` See :meth:`AuiManager.__init__` for the class construction. :meth:`~wx.lib.agw.aui.framemanager.AuiManager_DCP.Update` This method is called after any number of changes are made to any of the ================================================================================ ================================================================================ | |api| Class API =============== .. class:: AuiManager_DCP(AuiManager) A class similar to :class:`AuiManager` but with a Dummy Center Pane (**DCP**). The code for this class is still flickery due to the call to :func:`CallAfter` and the double-update call. .. method:: __init__(self, \*args, \*\*keys) See :meth:`AuiManager.__init__` for the class construction. .. method:: Update(self) This method is called after any number of changes are made to any of the managed panes. :meth:`Update` must be invoked after :meth:`AuiManager.AddPane` or :meth:`AuiManager.InsertPane` are called in order to "realize" or "commit" the changes. In addition, any number of changes may be made to :class:`AuiManager` structures (retrieved with :meth:`AuiManager.GetPane`), but to realize the changes, :meth:`Update` must be called. This construction allows pane flicker to be avoided by updating the whole layout at one time.