.. wxPython Phoenix documentation This file was generated by Phoenix's sphinx generator and associated tools, do not edit by hand. Copyright: (c) 2011-2020 by Total Control Software License: wxWindows License .. include:: headings.inc .. currentmodule:: wx.lib.floatcanvas.FCObjects .. highlight:: python .. _wx.lib.floatcanvas.FCObjects.Arrow: ========================================================================================================================================== |phoenix_title| **wx.lib.floatcanvas.FCObjects.Arrow** ========================================================================================================================================== Draws an arrow It will draw an arrow , starting at the point ``XY`` points at an angle defined by ``Direction``. | |class_hierarchy| Class Hierarchy ================================= .. raw:: html
Inheritance diagram for class Arrow:
| |super_classes| Known Superclasses ================================== :class:`wx.lib.floatcanvas.FCObjects.DrawObject`, :class:`wx.lib.floatcanvas.FCObjects.LineOnlyMixin`, :class:`wx.lib.floatcanvas.FCObjects.XYObjectMixin` | |method_summary| Methods Summary ================================ ================================================================================ ================================================================================ :meth:`~wx.lib.floatcanvas.FCObjects.Arrow.__init__` Default class constructor. :meth:`~wx.lib.floatcanvas.FCObjects.Arrow.CalcArrowPoints` Calculate the arrow points. :meth:`~wx.lib.floatcanvas.FCObjects.Arrow.SetDirection` Set the direction :meth:`~wx.lib.floatcanvas.FCObjects.Arrow.SetLength` Set the length :meth:`~wx.lib.floatcanvas.FCObjects.Arrow.SetLengthDirection` Set the length and direction ================================================================================ ================================================================================ | |api| Class API =============== .. class:: Arrow(XYObjectMixin, LineOnlyMixin, DrawObject) Draws an arrow It will draw an arrow , starting at the point ``XY`` points at an angle defined by ``Direction``. .. method:: __init__(self, XY, Length, Direction, LineColor = "Black", LineStyle = "Solid", LineWidth = 2, ArrowHeadSize = 8, ArrowHeadAngle = 30, InForeground = False) Default class constructor. :param `XY`: the (x, y) coordinate of the starting point, or a 2-tuple, or a (2,) `NumPy `_ array :param integer `Length`: length of arrow in pixels :param integer `Direction`: angle of arrow in degrees, zero is straight up `+` angle is to the right :param `LineColor`: see :meth:`~lib.floatcanvas.FloatCanvas.DrawObject.SetColor` :param `LineStyle`: see :meth:`~lib.floatcanvas.FloatCanvas.DrawObject.SetLineStyle` :param `LineWidth`: see :meth:`~lib.floatcanvas.FloatCanvas.DrawObject.SetLineWidth` :param `ArrowHeadSize`: size of arrow head in pixels :param `ArrowHeadAngle`: angle of arrow head in degrees :param boolean `InForeground`: should object be in foreground .. method:: CalcArrowPoints(self) Calculate the arrow points. .. method:: SetDirection(self, Direction) Set the direction :param integer `Direction`: angle of arrow in degrees, zero is straight up `+` angle is to the right .. method:: SetLength(self, Length) Set the length :param integer `Length`: length of arrow in pixels .. method:: SetLengthDirection(self, Length, Direction) Set the length and direction :param integer `Length`: length of arrow in pixels :param integer `Direction`: angle of arrow in degrees, zero is straight up `+` angle is to the right