wx.MouseState¶Represents the mouse state.
This class is used as a base class by wx.MouseEvent and so its methods may be used to obtain information about the mouse state for the mouse events. It also inherits from wx.KeyboardState and so carries information about the keyboard state and not only the mouse one.
This class is implemented entirely inline in </mousestate.h > and thus has no linking requirements.
See also
Class Hierarchy¶
Inheritance diagram for class MouseState:
Known Subclasses¶
Methods Summary¶Default constructor. |
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Returns the physical mouse position. |
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Returns X coordinate of the physical mouse event position. |
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Returns Y coordinate of the physical mouse event position. |
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Properties Summary¶See |
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Class API¶Possible constructors:
MouseState() -> None
Represents the mouse state.
Default constructor.
None
Returns True if the first extra button mouse button is currently down.
bool
Returns True if the second extra button mouse button is currently down.
bool
Returns X coordinate of the physical mouse event position.
int
Returns Y coordinate of the physical mouse event position.
int
Returns True if the left mouse button is currently down.
bool
Returns True if the middle mouse button is currently down.
bool
Returns True if the right mouse button is currently down.
bool
down (bool)
None
down (bool)
None
down (bool)
None
down (bool)
None
down (bool)
None
state (wx.MouseState)
None
x (int)
None
y (int)
None
See GetPosition and SetPosition
See Aux1IsDown and SetAux1Down
See Aux2IsDown and SetAux2Down
See LeftIsDown and SetLeftDown
See MiddleIsDown and SetMiddleDown
See RightIsDown and SetRightDown