phoenix_title wx.glcanvas.GLAttribsBase

This is the base class for wx.glcanvas.GLAttributes and wx.glcanvas.GLContextAttrs.

It stores internally the list required by OS and OpenGL driver for setting display and rendering context attributes.

Normally this class is not used directly. But there’s a case where it its member functions are useful: setting attributes not handled by wxWidgets. Suppose the OpenGL Board sets a new functionality of the context, by adding a new attribute (let’s call it NEW_CTX_F) and also a new type of context by allowing a new bit value (let’s call it NEW_BITS) for the CONTEXT_PROFILE_MASK_ARB value. These new values can be added to the list using code like this:

cxtAttrs = wx.glcanvas.GLContextAttrs()
# Some values
cxtAttrs.CoreProfile().OGLVersion(5, 0) # OGL 5.0, whenever available
cxtAttrs.PlatformDefaults()

# Values usually are platform-dependant named (even value assigned!)
if '__WXMSW__' in wx.PlatformInfo:
    cxtAttrs.AddAttribute(WGL_NEW_CTX_F)
    cxtAttrs.AddAttribBits(WGL_CONTEXT_PROFILE_MASK_ARB, WGL_NEW_BITS)

cxtAttrs.EndList() # Don't forget self
cxtAttrs.SetNeedsARB(True) # Context attributes are set by an ARB-function

New in version 4.1/wxWidgets-3.1.0.

See also

wx.glcanvas.GLCanvas, wx.glcanvas.GLContext, wx.glcanvas.GLContextAttrs, wx.glcanvas.GLAttributes


class_hierarchy Class Hierarchy

Inheritance diagram for class GLAttribsBase:

sub_classes Known Subclasses

wx.glcanvas.GLAttributes, wx.glcanvas.GLContextAttrs


method_summary Methods Summary

__init__

Constructor.

AddAttribBits

Combine (bitwise wx.OR) a given value with the existing one, if any.

AddAttribute

Adds an integer value to the list of attributes.

GetSize

Returns the size of the internal list of attributes.

NeedsARB

Returns the current value of the ARB-flag.

Reset

Delete contents and sets ARB-flag to False.

SetNeedsARB

Sets the necessity of using special ARB-functions (e.g.


property_summary Properties Summary

Size

See GetSize


api Class API

class wx.glcanvas.GLAttribsBase(object)

Possible constructors:

GLAttribsBase()

This is the base class for GLAttributes and GLContextAttrs.


Methods

__init__(self)

Constructor.



AddAttribBits(self, searchVal, combineVal)

Combine (bitwise wx.OR) a given value with the existing one, if any.

This function first searches for an identifier and then combines the given value with the value right after the identifier. If the identifier is not found, two new values (i.e. the identifier and the given value) are added to the list.

Parameters:
  • searchVal (int) – The identifier to search for.

  • combineVal (int) – The value to combine with the existing one.



AddAttribute(self, attribute)

Adds an integer value to the list of attributes.

Parameters:

attribute (int) – The value to add.



GetSize(self)

Returns the size of the internal list of attributes.

Remember that the last value in the list must be a ‘0’ (zero). So, a minimal list is of size = 2, the first value is meaningful and the last is ‘0’.

Return type:

int



NeedsARB(self)

Returns the current value of the ARB-flag.

Return type:

bool

See also

SetNeedsARB



Reset(self)

Delete contents and sets ARB-flag to False.



SetNeedsARB(self, needsARB=True)

Sets the necessity of using special ARB-functions (e.g.

wglCreateContextAttribsARB in MSW) for some of the attributes of the list. Multi-sampling and modern context require these ARB-functions.

Parameters:

needsARB (bool) – True if an ARB-function is needed for any of the attributes.

See also

NeedsARB


Properties

Size

See GetSize