phoenix_title wx.lib.agw.floatspin

FloatSpin implements a floating point SpinCtrl.


FloatSpin implements a floating point SpinCtrl. It is built using a custom wx.Control, composed by a TextCtrl and a SpinButton. In order to correctly handle floating points numbers without rounding errors or non-exact floating point representations, FloatSpin uses the great FixedPoint class from Tim Peters.

What you can do:

  • Set the number of representative digits for your floating point numbers;

  • Set the floating point format (%f, %F, %e, %E, %g, %G);

  • Set the increment of every EVT_FLOATSPIN event;

  • Set minimum, maximum values for FloatSpin as well as its range;

  • Change font and colour for the underline TextCtrl.


Usage example:

import wx
import wx.lib.agw.floatspin as FS

class MyFrame(wx.Frame):

    def __init__(self, parent):

        wx.Frame.__init__(self, parent, -1, "FloatSpin Demo")

        panel = wx.Panel(self)

        floatspin = FS.FloatSpin(panel, -1, pos=(50, 50), min_val=0, max_val=1,
                                 increment=0.01, value=0.1, agwStyle=FS.FS_LEFT)

# our normal wxApp-derived class, as usual

app = wx.App(0)

frame = MyFrame(None)



FloatSpin catches 3 different types of events:

  1. Spin events: events generated by spinning up/down the spinbutton;

  2. Char events: playing with up/down arrows of the keyboard increase/decrease the value of FloatSpin;

  3. Mouse wheel event: using the wheel will change the value of FloatSpin.

In addition, there are some other functionalities:

  • It remembers the initial value as a default value, call SetToDefaultValue, or press Esc to return to it;

  • Shift + arrow = 2 * increment (or Shift + mouse wheel);

  • Ctrl + arrow = 10 * increment (or Ctrl + mouse wheel);

  • Alt + arrow = 100 * increment (or Alt + mouse wheel);

  • Combinations of Shift, Ctrl, Alt increment the FloatSpin value by the product of the factors;

  • PgUp & PgDn = 10 * increment * the product of the Shift, Ctrl, Alt factors;

  • Space sets the control’s value to it’s last valid state.

Window Styles

This class supports the following window styles:

Window Styles

Hex Value




Sets FloatSpin as read-only control.



Horizontally align the underlying TextCtrl on the left.



Horizontally align the underlying TextCtrl on center.



Horizontally align the underlying TextCtrl on the right.

Events Processing

This class processes the following events:

Event Name



Emitted when the user changes the value of FloatSpin, either with the mouse or with the keyboard.

License And Version

FloatSpin control is distributed under the wxPython license.

Latest revision: Andrea Gavana @ 03 Jan 2014, 23.00 GMT

Version 1.0

Backward Incompatibilities

Modifications to allow min_val or max_val to be None done by:

James Bigler, SCI Institute, University of Utah, March 14, 2007


Note that the changes I made will break backward compatibility, because I changed the contructor’s parameters from min / max to min_val / max_val to be consistent with the other functions and to eliminate any potential confusion with the built in min and max functions.

You specify open ranges like this (you can equally do this in the constructor):

SetRange(min_val=1, max_val=None)     # [1,  ]
SetRange(min_val=None, max_val=0)     # [ , 0]

or no range:

SetRange(min_val=None, max_val=None)  # [ , ]

class_summary Classes Summary


FixedPoint objects support decimal arithmetic with a fixed number of


FloatSpin implements a floating point SpinCtrl. It is built using a custom


This event will be sent when a EVT_FLOATSPIN event is mapped in the parent.


A class which holds a TextCtrl, one of the two building blocks