This is just a simple struct
used as a return value of wx.RendererNative.GetSplitterParams
.
It doesn’t have any methods and all of its fields are constant, so they can only be examined but not modified.
A public C++ attribute of type |
|
A public C++ attribute of type |
|
A public C++ attribute of type |
wx.
SplitterRenderParams
(object)¶Possible constructors:
SplitterRenderParams(widthSash_, border_, isSens_)
This is just a simple struct used as a return value of RendererNative.GetSplitterParams().
__init__
(self, widthSash_, border_, isSens_)¶The only way to initialize this struct is by using this constructor.
widthSash_ (int) –
border_ (int) –
isSens_ (bool) –
border
¶A public C++ attribute of type int
. The width of the border drawn by the splitter inside it, may be 0.
isHotSensitive
¶A public C++ attribute of type bool
. True
if the sash changes appearance when the mouse passes over it, False
otherwise.
widthSash
¶A public C++ attribute of type int
. The width of the splitter sash.