phoenix_title wx.WindowDC

A wx.WindowDC must be constructed if an application wishes to paint on the whole area of a window (client and decorations).

This should normally be constructed as a temporary stack object; don’t store a wx.WindowDC object.

To draw on a window from inside an EVT_PAINT() handler, construct a wx.PaintDC object instead.

To draw on the client area of a window from outside an EVT_PAINT() handler, construct a wx.ClientDC object.

A wx.WindowDC object is initialized to use the same font and colours as the window it is associated with.

See also

wx.DC, wx.MemoryDC, wx.PaintDC, wx.ClientDC, wx.ScreenDC


class_hierarchy Class Hierarchy

Inheritance diagram for class WindowDC:

sub_classes Known Subclasses

wx.ClientDC


method_summary Methods Summary

__init__

Constructor.


api Class API

class wx.WindowDC(DC)

Possible constructors:

WindowDC(window)

A WindowDC must be constructed if an application wishes to paint on the whole area of a window (client and decorations).


Methods

__init__(self, window)

Constructor.

Pass a pointer to the window on which you wish to paint.

Parameters:

window (wx.Window) –