phoenix_title wx.lib.agw.aui.framemanager.AuiManager

AuiManager manages the panes associated with it for a particular wx.Frame, using a pane’s AuiManager information to determine each pane’s docking and floating behavior. AuiManager uses wxPython’s sizer mechanism to plan the layout of each frame. It uses a replaceable dock art class to do all drawing, so all drawing is localized in one area, and may be customized depending on an applications’ specific needs.

AuiManager works as follows: the programmer adds panes to the class, or makes changes to existing pane properties (dock position, floating state, show state, etc…). To apply these changes, the AuiManager.Update() function is called. This batch processing can be used to avoid flicker, by modifying more than one pane at a time, and then “committing” all of the changes at once by calling Update().

Panes can be added quite easily:

text1 = wx.TextCtrl(self, -1)
text2 = wx.TextCtrl(self, -1)
self._mgr.AddPane(text1, AuiPaneInfo().Left().Caption("Pane Number One"))
self._mgr.AddPane(text2, AuiPaneInfo().Bottom().Caption("Pane Number Two"))

self._mgr.Update()

Later on, the positions can be modified easily. The following will float an existing pane in a tool window:

self._mgr.GetPane(text1).Float()

Layers, Rows and Directions, Positions:

Inside AUI, the docking layout is figured out by checking several pane parameters. Four of these are important for determining where a pane will end up.

Direction - Each docked pane has a direction, Top, Bottom, Left, Right, or Center. This is fairly self-explanatory. The pane will be placed in the location specified by this variable.

Position - More than one pane can be placed inside of a “dock”. Imagine two panes being docked on the left side of a window. One pane can be placed over another. In proportionally managed docks, the pane position indicates it’s sequential position, starting with zero. So, in our scenario with two panes docked on the left side, the top pane in the dock would have position 0, and the second one would occupy position 1.

Row - A row can allow for two docks to be placed next to each other. One of the most common places for this to happen is in the toolbar. Multiple toolbar rows are allowed, the first row being in row 0, and the second in row 1. Rows can also be used on vertically docked panes.

Layer - A layer is akin to an onion. Layer 0 is the very center of the managed pane. Thus, if a pane is in layer 0, it will be closest to the center window (also sometimes known as the “content window”). Increasing layers “swallow up” all layers of a lower value. This can look very similar to multiple rows, but is different because all panes in a lower level yield to panes in higher levels. The best way to understand layers is by running the AUI sample (AUI.py).


class_hierarchy Class Hierarchy

Inheritance diagram for class AuiManager:

appearance Control Appearance


wxMSW

wxMSW

wxMAC

wxMAC

wxGTK

wxGTK


super_classes Known Superclasses

wx.EvtHandler


method_summary Methods Summary

__init__

Default class constructor.

ActivatePane

Activates the pane to which window is associated.

AddPane

Tells the frame manager to start managing a child window. There

AddPane1

See comments on AddPane.

AddPane2

See comments on AddPane.

AddPane3

See comments on AddPane.

AddPane4

See comments on AddPane.

AnimateDocking

Animates the minimization/docking of a pane a la Eclipse, using a ScreenDC

CalculateDockSizerLimits

Calculates the minimum and maximum sizes allowed for the input dock.

CalculateHintRect

Calculates the drop hint rectangle.

CalculatePaneSizerLimits

Calculates the minimum and maximum sizes allowed for the input pane.

CanDockPanel

Returns whether a pane can be docked or not.

CanUseModernDockArt

Returns whether dockart can be used (Windows XP / Vista / 7 only,

CheckMovableSizer

Checks if a UI part can be actually resized.

CheckPaneMove

Checks if a pane has moved by a visible amount.

ClosePane

Destroys or hides the pane depending on its flags.

CopyTarget

Copies all the attributes of the input target into another AuiPaneInfo.

CreateFloatingFrame

Creates a floating frame for the windows.

CreateGuideWindows

Creates the VS2005 HUD guide windows.

CreateHintWindow

Creates the standard wxAUI hint window.

CreateNotebook

Creates an automatic AuiNotebook when a pane is docked on

CreateNotebookBase

Creates an auto-notebook base from a pane, and then add that pane as a page.

DestroyGuideWindows

Destroys the VS2005 HUD guide windows.

DestroyHintWindow

Destroys the standard wxAUI hint window.

DetachPane

Tells the AuiManager to stop managing the pane specified

DoDrop

This is an important function. It basically takes a mouse position,

DoDropFloatingPane

Handles the situation in which the dropped pane contains a normal window.

DoDropLayer

Handles the situation in which target is a single dock guide.

DoDropNonFloatingPane

Handles the situation in which the dropped pane is not floating.

DoDropPane

Drop a pane in the interface.

DoDropRow

Insert a row in the interface before dropping.

DoDropToolbar

Handles the situation in which the dropped pane contains a toolbar.

DoEndResizeAction

Ends a resize action, or for live update, resizes the sash.

DoFrameLayout

This is an internal function which invokes wx.Sizer.Layout()

DoUpdate

This method is called after any number of changes are made to any of the

DoUpdateEvt

DrawHintRect

Calculates the hint rectangle by calling CalculateHintRect. If there is a

DrawPaneButton

Draws a pane button in the caption (convenience function).

FireEvent

Fires one of the EVT_AUI_PANE_FLOATED / FLOATING / DOCKING / DOCKED / ACTIVATED event.

GetAGWFlags

Returns the current manager’s flags.

GetAllPanes

Returns a reference to all the pane info structures.

GetAnimationStep

Returns the animation step speed (a float) to use in AnimateDocking.

GetArtProvider

Returns the current art provider being used.

GetAttributes

Returns all the attributes of a AuiPaneInfo.

GetAutoNotebookStyle

Returns the default AGW-specific window style for automatic notebooks.

GetAutoNotebookTabArt

Returns the default tab art provider for automatic notebooks.

GetDockPixelOffset

This is an internal function which returns a dock’s offset in pixels from

GetDockSizeConstraint

Returns the current dock constraint values.

GetFrame

Returns the window being managed by AuiManager.

GetManagedWindow

Returns the window being managed by AuiManager.

GetNotebooks

Returns all the automatic AuiNotebook in the AuiManager.

GetOppositeDockTotalSize

Returns the dimensions of the dock which lives opposite of the input dock.

GetPane

Looks up a AuiPaneInfo structure based on the supplied window pointer. Upon failure,

GetPaneByName

This version of GetPane looks up a pane based on a ‘pane name’.

GetPaneByWidget

This version of GetPane looks up a pane based on a ‘pane window’.

GetPanePart

Looks up the pane border UI part of the

GetPanePositionsAndSizes

Returns all the panes positions and sizes in a dock.

GetPartnerDock

Returns the partner dock for the input dock.

GetPartnerPane

Returns the partner pane for the input pane. They both need to live

GetPartSizerRect

Returns the rectangle surrounding the specified UI parts.

GetSnapPosition

Returns the main frame snapping position.

GetTotalPixSizeAndProportion

Returns the dimensions and proportion of the input dock.

HideHint

Hides a transparent window hint if there is one.

HitTest

This is an internal function which determines

InsertPane

This method is used to insert either a previously unmanaged pane window

IsPaneButtonVisible

Returns whether a pane button in the pane caption is visible.

LayoutAddDock

Adds a dock into the existing layout.

LayoutAddPane

Adds a pane into the existing layout (in an existing dock).

LayoutAll

Layouts all the UI structures in the interface.

LoadPaneInfo

This method is similar to to LoadPerspective with the exception that

LoadPerspective

Loads a layout which was saved with SavePerspective.

MaximizePane

Maximizes the input pane.

MinimizePane

Minimizes a pane in a newly and automatically created AuiToolBar.

OnCaptionDoubleClicked

Handles the mouse double click on the pane caption.

OnCaptureLost

Handles the wx.EVT_MOUSE_CAPTURE_LOST event for AuiManager.

OnChildFocus

Handles the wx.EVT_CHILD_FOCUS event for AuiManager.

OnClose

Called when the managed window is closed. Makes sure that UnInit

OnDestroy

Called when the managed window is destroyed. Makes sure that UnInit

OnEraseBackground

Handles the wx.EVT_ERASE_BACKGROUND event for AuiManager.

OnFindManager

Handles the EVT_AUI_FIND_MANAGER event for AuiManager.

OnFloatingPaneActivated

Handles the activation event of a floating pane.

OnFloatingPaneClosed

Handles the close event of a floating pane.

OnFloatingPaneMoved

Handles the move event of a floating pane.

OnFloatingPaneResized

Handles the resizing of a floating pane.

OnGripperClicked

Handles the mouse click on the pane gripper.

OnHintFadeTimer

Handles the wx.EVT_TIMER event for AuiManager.

OnLeaveWindow

Handles the wx.EVT_LEAVE_WINDOW event for AuiManager.

OnLeftDClick

Handles the wx.EVT_LEFT_DCLICK event for AuiManager.

OnLeftDown

Handles the wx.EVT_LEFT_DOWN event for AuiManager.

OnLeftUp

Handles the wx.EVT_LEFT_UP event for AuiManager.

OnLeftUp_ClickButton

Sub-handler for the OnLeftUp event.

OnLeftUp_DragFloatingPane

Sub-handler for the OnLeftUp event.

OnLeftUp_DragMovablePane

Sub-handler for the OnLeftUp event.

OnLeftUp_DragToolbarPane

Sub-handler for the OnLeftUp event.

OnLeftUp_Resize

Sub-handler for the OnLeftUp event.

OnMotion

Handles the wx.EVT_MOTION event for AuiManager.

OnMotion_ClickCaption

Sub-handler for the OnMotion event.

OnMotion_DragFloatingPane

Sub-handler for the OnMotion event.

OnMotion_DragMovablePane

Sub-handler for the OnMotion event.

OnMotion_DragToolbarPane

Sub-handler for the OnMotion event.

OnMotion_Other

Sub-handler for the OnMotion event.

OnMotion_Resize

Sub-handler for the OnMotion event.

OnMove

Handles the wx.EVT_MOVE event for AuiManager.

OnPaint

Handles the wx.EVT_PAINT event for AuiManager.

OnPaneButton

Handles the EVT_AUI_PANE_BUTTON event for AuiManager.

OnPaneDocked

Handles the EVT_AUI_PANE_DOCKED event for AuiManager.

OnRender

Draws all of the pane captions, sashes, backgrounds, captions, grippers, pane borders and buttons.

OnRestoreMinimizedPane

Handles the EVT_AUI_PANE_MIN_RESTORE event for AuiManager.

OnSetCursor

Handles the wx.EVT_SET_CURSOR event for AuiManager.

OnSize

Handles the wx.EVT_SIZE event for AuiManager.

OnSysColourChanged

Handles the wx.EVT_SYS_COLOUR_CHANGED event for AuiManager.

OnTabBeginDrag

Handles the EVT_AUINOTEBOOK_BEGIN_DRAG event.

OnTabEndDrag

Handles the EVT_AUINOTEBOOK_END_DRAG event.

OnTabPageClose

Handles the EVT_AUINOTEBOOK_PAGE_CLOSE event.

OnTabSelected

Handles the EVT_AUINOTEBOOK_PAGE_CHANGED event.

PaneFromTabEvent

Returns a AuiPaneInfo from a AuiNotebook event.

PaneHitTest

Similar to HitTest but it checks in which AuiManager rectangle the

ProcessDockResult

This is a utility function used by DoDrop - it checks

ProcessMgrEvent

Process the AUI events sent to the manager.

RefreshButton

Refreshes a pane button in the caption.

RefreshCaptions

Refreshes all pane captions.

RemoveAutoNBCaption

Removes the caption on newly created automatic notebooks.

Render

Fires a render event, which is normally handled by OnRender. This allows the

Repaint

Repaints the entire frame decorations (sashes, borders, buttons and so on).

RepositionPane

Repositions a pane after the main frame has been moved/resized.

RequestUserAttention

Requests the user attention by intermittently highlighting the pane caption.

RestoreMaximizedPane

Restores the current maximized pane (if any).

RestoreMinimizedPane

Restores a previously minimized pane.

RestorePane

Restores the input pane from a previous maximized or minimized state.

RestrictResize

Common method between DoEndResizeAction and OnLeftUp_Resize.

SavePaneInfo

This method is similar to SavePerspective with the exception

SavePerspective

Saves the entire user interface layout into an encoded string, which can then

SavePreviousDockSizes

Stores the previous dock sizes, to be used in a “restore” action later.

SetAGWFlags

This method is used to specify AuiManager ‘s settings flags.

SetAnimationStep

Sets the animation step speed (a float) to use in AnimateDocking.

SetArtProvider

Instructs AuiManager to use art provider specified by the parameter

SetAttributes

Sets all the attributes contained in attrs to a AuiPaneInfo.

SetAutoNotebookStyle

Sets the default AGW-specific window style for automatic notebooks.

SetAutoNotebookTabArt

Sets the default tab art provider for automatic notebooks.

SetDockSizeConstraint

When a user creates a new dock by dragging a window into a docked position,

SetFrame

Called to specify the frame or window which is to be managed by AuiManager.

SetManagedWindow

Called to specify the frame or window which is to be managed by AuiManager.

SetMasterManager

Sets the master manager for an automatic AuiNotebook.

SetSnapLimits

Modifies the snap limits used when snapping the managed_window to the screen

ShowHint

Shows the AUI hint window.

ShowPane

Shows or hides a pane based on the window passed as input.

SlideIn

Handles the wx.EVT_TIMER event for AuiManager.

SlideOut

Slides out a preview of a minimized pane.

SmartShrink

Used to intelligently shrink the docks’ size (if needed).

SmoothDock

This method implements a smooth docking effect for floating panes, similar to

Snap

Snaps the main frame to specified position on the screen.

SnapPane

Snaps a floating pane to one of the main frame sides.

SnapToScreen

Snaps the main frame to specified position on the screen.

StartPreviewTimer

Starts a timer for sliding in and out a minimized pane.

StopPreviewTimer

Stops a timer for sliding in and out a minimized pane.

SwitchToolBarOrientation

Switches the toolbar orientation from vertical to horizontal and vice-versa.

UnInit

Uninitializes the framework and should be called before a managed frame or

Update

UpdateButtonOnScreen

Updates/redraws the UI part containing a pane button.

UpdateDockingGuides

Updates the docking guide windows positions and appearance.

UpdateNotebook

Updates the automatic AuiNotebook in the layout (if any exists).


api Class API

class AuiManager(wx.EvtHandler)

AuiManager manages the panes associated with it for a particular wx.Frame, using a pane’s AuiManager information to determine each pane’s docking and floating behavior. AuiManager uses wxPython’s sizer mechanism to plan the layout of each frame. It uses a replaceable dock art class to do all drawing, so all drawing is localized in one area, and may be customized depending on an applications’ specific needs.

AuiManager works as follows: the programmer adds panes to the class, or makes changes to existing pane properties (dock position, floating state, show state, etc…). To apply these changes, the AuiManager.Update() function is called. This batch processing can be used to avoid flicker, by modifying more than one pane at a time, and then “committing” all of the changes at once by calling Update().

Panes can be added quite easily:

text1 = wx.TextCtrl(self, -1)
text2 = wx.TextCtrl(self, -1)
self._mgr.AddPane(text1, AuiPaneInfo().Left().Caption("Pane Number One"))
self._mgr.AddPane(text2, AuiPaneInfo().Bottom().Caption("Pane Number Two"))

self._mgr.Update()

Later on, the positions can be modified easily. The following will float an existing pane in a tool window:

self._mgr.GetPane(text1).Float()

Layers, Rows and Directions, Positions:

Inside AUI, the docking layout is figured out by checking several pane parameters. Four of these are important for determining where a pane will end up.

Direction - Each docked pane has a direction, Top, Bottom, Left, Right, or Center. This is fairly self-explanatory. The pane will be placed in the location specified by this variable.

Position - More than one pane can be placed inside of a “dock”. Imagine two panes being docked on the left side of a window. One pane can be placed over another. In proportionally managed docks, the pane position indicates it’s sequential position, starting with zero. So, in our scenario with two panes docked on the left side, the top pane in the dock would have position 0, and the second one would occupy position 1.

Row - A row can allow for two docks to be placed next to each other. One of the most common places for this to happen is in the toolbar. Multiple toolbar rows are allowed, the first row being in row 0, and the second in row 1. Rows can also be used on vertically docked panes.

Layer - A layer is akin to an onion. Layer 0 is the very center of the managed pane. Thus, if a pane is in layer 0, it will be closest to the center window (also sometimes known as the “content window”). Increasing layers “swallow up” all layers of a lower value. This can look very similar to multiple rows, but is different because all panes in a lower level yield to panes in higher levels. The best way to understand layers is by running the AUI sample (AUI.py).


Methods

__init__(self, managed_window=None, agwFlags=None)

Default class constructor.

Parameters
  • managed_window (wx.Window) – specifies the window which should be managed;

  • agwFlags (integer) –

    specifies options which allow the frame management behavior to be modified. agwFlags can be a combination of the following style bits:

    Flag name

    Description

    AUI_MGR_ALLOW_FLOATING

    Allow floating of panes

    AUI_MGR_ALLOW_ACTIVE_PANE

    If a pane becomes active, “highlight” it in the interface

    AUI_MGR_TRANSPARENT_DRAG

    If the platform supports it, set transparency on a floating pane while it is dragged by the user

    AUI_MGR_TRANSPARENT_HINT

    If the platform supports it, show a transparent hint window when the user is about to dock a floating pane

    AUI_MGR_VENETIAN_BLINDS_HINT

    Show a “venetian blind” effect when the user is about to dock a floating pane

    AUI_MGR_RECTANGLE_HINT

    Show a rectangle hint effect when the user is about to dock a floating pane

    AUI_MGR_HINT_FADE

    If the platform supports it, the hint window will fade in and out

    AUI_MGR_NO_VENETIAN_BLINDS_FADE

    Disables the “venetian blind” fade in and out

    AUI_MGR_LIVE_RESIZE

    Live resize when the user drag a sash

    AUI_MGR_ANIMATE_FRAMES

    Fade-out floating panes when they are closed (all platforms which support frames transparency) and show a moving rectangle when they are docked (Windows < Vista and GTK only)

    AUI_MGR_AERO_DOCKING_GUIDES

    Use the new Aero-style bitmaps as docking guides

    AUI_MGR_PREVIEW_MINIMIZED_PANES

    Slide in and out minimized panes to preview them

    AUI_MGR_WHIDBEY_DOCKING_GUIDES

    Use the new Whidbey-style bitmaps as docking guides

    AUI_MGR_SMOOTH_DOCKING

    Performs a “smooth” docking of panes (a la PyQT)

    AUI_MGR_USE_NATIVE_MINIFRAMES

    Use miniframes with native caption bar as floating panes instead or custom drawn caption bars (forced on wxMAC)

    AUI_MGR_AUTONB_NO_CAPTION

    Panes that merge into an automatic notebook will not have the pane caption visible

    Default value for agwFlags is: AUI_MGR_DEFAULT = AUI_MGR_ALLOW_FLOATING | AUI_MGR_TRANSPARENT_HINT | AUI_MGR_HINT_FADE | AUI_MGR_NO_VENETIAN_BLINDS_FADE

    Note

    If using the AUI_MGR_USE_NATIVE_MINIFRAMES, double-clicking on a floating pane caption will not re-dock the pane, but simply maximize it (if AuiPaneInfo.MaximizeButton has been set to True) or do nothing.



ActivatePane(self, window)

Activates the pane to which window is associated.

Parameters

window – a wx.Window derived window.



AddPane(self, window, arg1=None, arg2=None, target=None)

Tells the frame manager to start managing a child window. There are four versions of this function. The first version allows the full spectrum of pane parameter possibilities ( AddPane1). The second version is used for simpler user interfaces which do not require as much configuration ( AddPane2). The AddPane3 version allows a drop position to be specified, which will determine where the pane will be added. The AddPane4 version allows to turn the target AuiPaneInfo pane into a notebook and the added pane into a page.

In your code, simply call AddPane.

Parameters
  • window (wx.Window) – the child window to manage;

  • arg1 – a AuiPaneInfo or an integer value (direction);

  • arg2 – a AuiPaneInfo or a wx.Point (drop position);

  • target – a AuiPaneInfo to be turned into a notebook and new pane added to it as a page. (additionally, target can be any pane in an existing notebook)



AddPane1(self, window, pane_info)

See comments on AddPane.



AddPane2(self, window, direction, caption)

See comments on AddPane.



AddPane3(self, window, pane_info, drop_pos)

See comments on AddPane.



AddPane4(self, window, pane_info, target)

See comments on AddPane.



AnimateDocking(self, win_rect, pane_rect)

Animates the minimization/docking of a pane a la Eclipse, using a ScreenDC to draw a “moving docking rectangle” on the screen.

Parameters
  • win_rect (wx.Rect) – the original pane screen rectangle;

  • pane_rect (wx.Rect) – the newly created toolbar/pane screen rectangle.

Note

This functionality is not available on wxMAC as this platform doesn’t have the ability to use ScreenDC to draw on-screen and on Windows > Vista.



CalculateDockSizerLimits(self, dock)

Calculates the minimum and maximum sizes allowed for the input dock.

Parameters

dock – the AuiDockInfo structure to analyze.



CalculateHintRect(self, pane_window, pt, offset)

Calculates the drop hint rectangle.

The method first calls DoDrop to determine the exact position the pane would be at were if dropped. If the pane would indeed become docked at the specified drop point, the the rectangle hint will be returned in screen coordinates. Otherwise, an empty rectangle is returned.

Parameters
  • pane_window (wx.Window) – it is the window pointer of the pane being dragged;

  • pt (wx.Point) – is the mouse position, in client coordinates;

  • offset (wx.Point) – describes the offset that the mouse is from the upper-left corner of the item being dragged.



CalculatePaneSizerLimits(self, dock, pane)

Calculates the minimum and maximum sizes allowed for the input pane.

Parameters
  • dock – the AuiDockInfo structure to which pane belongs to;

  • pane – a AuiPaneInfo class for which calculation are requested.



CanDockPanel(self, p)

Returns whether a pane can be docked or not.

Parameters

p – the AuiPaneInfo class with all the pane’s information.



CanUseModernDockArt(self)

Returns whether dockart can be used (Windows XP / Vista / 7 only, requires Mark Hammonds’s pywin32 package).



CheckMovableSizer(self, part)

Checks if a UI part can be actually resized.

Parameters

part – a UI part, an instance of AuiDockUIPart.



CheckPaneMove(self, pane)

Checks if a pane has moved by a visible amount.

Parameters

pane – an instance of AuiPaneInfo.



ClosePane(self, pane_info)

Destroys or hides the pane depending on its flags.

Parameters

pane_info – a AuiPaneInfo instance.



CopyTarget(self, target)

Copies all the attributes of the input target into another AuiPaneInfo.

Parameters

target – the source AuiPaneInfo from where to copy attributes.



CreateFloatingFrame(self, parent, pane_info)

Creates a floating frame for the windows.

Parameters
  • parent (wx.Window) – the floating frame parent;

  • pane_info – the AuiPaneInfo class with all the pane’s information.



CreateGuideWindows(self)

Creates the VS2005 HUD guide windows.



CreateHintWindow(self)

Creates the standard wxAUI hint window.



CreateNotebook(self)

Creates an automatic AuiNotebook when a pane is docked on top of another pane.



CreateNotebookBase(self, panes, paneInfo)

Creates an auto-notebook base from a pane, and then add that pane as a page.

Parameters
  • panes (list) – set of panes to append new notebook base pane to

  • paneInfo – the pane to be converted to a new notebook, an instance of AuiPaneInfo.



DestroyGuideWindows(self)

Destroys the VS2005 HUD guide windows.



DestroyHintWindow(self)

Destroys the standard wxAUI hint window.



DetachPane(self, window)

Tells the AuiManager to stop managing the pane specified by window. The window, if in a floated frame, is reparented to the frame managed by AuiManager.

Parameters

window (wx.Window) – the window to be un-managed.



DoDrop(self, docks, panes, target, pt, offset=wx.Point(0, 0))

This is an important function. It basically takes a mouse position, and determines where the panes new position would be. If the pane is to be dropped, it performs the drop operation using the specified dock and pane arrays. By specifying copy dock and pane arrays when calling, a “what-if” scenario can be performed, giving precise coordinates for drop hints.

Parameters
  • docks – a list of AuiDockInfo classes;

  • panes – a list of AuiPaneInfo instances;

  • pt (wx.Point) – a mouse position to check for a drop operation;

  • offset (wx.Point) – a possible offset from the input point pt.



DoDropFloatingPane(self, docks, panes, target, pt)

Handles the situation in which the dropped pane contains a normal window.

Parameters
  • docks – a list of AuiDockInfo classes;

  • panes – a list of AuiPaneInfo instances;

  • target – the target pane containing the window, an instance of AuiPaneInfo;

  • pt (wx.Point) – a mouse position to check for a drop operation.



DoDropLayer(self, docks, target, dock_direction)

Handles the situation in which target is a single dock guide.

Parameters
  • docks – a list of AuiDockInfo classes;

  • target – the target pane, an instance of AuiPaneInfo;

  • dock_direction (integer) – the docking direction.



DoDropNonFloatingPane(self, docks, panes, target, pt)

Handles the situation in which the dropped pane is not floating.

Parameters
  • docks – a list of AuiDockInfo classes;

  • panes – a list of AuiPaneInfo instances;

  • target – the target pane containing the toolbar, an instance of AuiPaneInfo;

  • pt (wx.Point) – a mouse position to check for a drop operation.



DoDropPane(self, panes, target, dock_direction, dock_layer, dock_row, dock_pos)

Drop a pane in the interface.

Parameters
  • panes – a list of AuiPaneInfo classes;

  • target – the target pane, an instance of AuiPaneInfo;

  • dock_direction (integer) – the docking direction;

  • dock_layer (integer) – the docking layer;

  • dock_row (integer) – the docking row;

  • dock_pos (integer) – the docking position.



DoDropRow(self, panes, target, dock_direction, dock_layer, dock_row)

Insert a row in the interface before dropping.

Parameters
  • panes – a list of AuiPaneInfo classes;

  • target – the target pane, an instance of AuiPaneInfo;

  • dock_direction (integer) – the docking direction;

  • dock_layer (integer) – the docking layer;

  • dock_row (integer) – the docking row.



DoDropToolbar(self, docks, panes, target, pt, offset)

Handles the situation in which the dropped pane contains a toolbar.

Parameters
  • docks – a list of AuiDockInfo classes;

  • panes – a list of AuiPaneInfo instances;

  • target – the target pane containing the toolbar, an instance of AuiPaneInfo;

  • pt (wx.Point) – a mouse position to check for a drop operation;

  • offset (wx.Point) – a possible offset from the input point pt.



DoEndResizeAction(self, event)

Ends a resize action, or for live update, resizes the sash.

Parameters

event – a MouseEvent to be processed.



DoFrameLayout(self)

This is an internal function which invokes wx.Sizer.Layout() on the frame’s main sizer, then measures all the various UI items and updates their internal rectangles.

Note

This should always be called instead of calling self._managed_window.Layout() directly.



DoUpdate(self)

This method is called after any number of changes are made to any of the managed panes. Update must be invoked after AddPane or InsertPane are called in order to “realize” or “commit” the changes.

In addition, any number of changes may be made to AuiManager structures (retrieved with GetPane), but to realize the changes, Update must be called. This construction allows pane flicker to be avoided by updating the whole layout at one time.



DoUpdateEvt(self, evt)


DrawHintRect(self, pane_window, pt, offset)

Calculates the hint rectangle by calling CalculateHintRect. If there is a rectangle, it shows it by calling ShowHint, otherwise it hides any hint rectangle currently shown.

Parameters
  • pane_window (wx.Window) – it is the window pointer of the pane being dragged;

  • pt (wx.Point) – is the mouse position, in client coordinates;

  • offset (wx.Point) – describes the offset that the mouse is from the upper-left corner of the item being dragged.



DrawPaneButton(self, dc, part, pt)

Draws a pane button in the caption (convenience function).

Parameters
  • dc – a wx.DC device context object;

  • part – the UI part to analyze, an instance of AuiDockUIPart;

  • pt (wx.Point) – the mouse location.



FireEvent(self, evtType, pane, canVeto=False)

Fires one of the EVT_AUI_PANE_FLOATED / FLOATING / DOCKING / DOCKED / ACTIVATED event.

Parameters
  • evtType (integer) – one of the aforementioned events;

  • pane – the AuiPaneInfo instance associated to this event;

  • canVeto (bool) – whether the event can be vetoed or not.



GetAGWFlags(self)

Returns the current manager’s flags.

See also

SetAGWFlags for a list of possible AuiManager flags.



GetAllPanes(self)

Returns a reference to all the pane info structures.



GetAnimationStep(self)

Returns the animation step speed (a float) to use in AnimateDocking.



GetArtProvider(self)

Returns the current art provider being used.



GetAttributes(self, pane)

Returns all the attributes of a AuiPaneInfo.

Parameters

pane – a AuiPaneInfo instance.



GetAutoNotebookStyle(self)

Returns the default AGW-specific window style for automatic notebooks.

See also

SetAutoNotebookStyle method for a list of possible styles.



GetAutoNotebookTabArt(self)

Returns the default tab art provider for automatic notebooks.



GetDockPixelOffset(self, test)

This is an internal function which returns a dock’s offset in pixels from the left side of the window (for horizontal docks) or from the top of the window (for vertical docks).

This value is necessary for calculating fixed-pane/toolbar offsets when they are dragged.

Parameters

test – a fake AuiPaneInfo for testing purposes.



GetDockSizeConstraint(self)

Returns the current dock constraint values.



GetFrame(self)

Returns the window being managed by AuiManager.

Deprecated since version 0.6: This method is now deprecated, use GetManagedWindow instead.



GetManagedWindow(self)

Returns the window being managed by AuiManager.



GetNotebooks(self)

Returns all the automatic AuiNotebook in the AuiManager.



GetOppositeDockTotalSize(self, docks, direction)

Returns the dimensions of the dock which lives opposite of the input dock.

Parameters
  • docks – a list of AuiDockInfo structures to analyze;

  • direction (integer) – the direction in which to look for the opposite dock.



GetPane(self, item)

Looks up a AuiPaneInfo structure based on the supplied window pointer. Upon failure, GetPane returns an empty AuiPaneInfo, a condition which can be checked by calling AuiPaneInfo.IsOk().

The pane info’s structure may then be modified. Once a pane’s info is modified, Update must be called to realize the changes in the UI.

Parameters

item – either a pane name or a wx.Window.



GetPaneByName(self, name)

This version of GetPane looks up a pane based on a ‘pane name’.

Parameters

name (string) – the pane name.

See also

GetPane



GetPaneByWidget(self, window)

This version of GetPane looks up a pane based on a ‘pane window’.

Parameters

window – a wx.Window derived window.

See also

GetPane



GetPanePart(self, wnd)

Looks up the pane border UI part of the pane specified. This allows the caller to get the exact rectangle of the pane in question, including decorations like caption and border.

Parameters

wnd (wx.Window) – the window to which the pane border belongs to.



GetPanePositionsAndSizes(self, dock)

Returns all the panes positions and sizes in a dock.

Parameters

dock – a AuiDockInfo instance.



GetPartnerDock(self, dock)

Returns the partner dock for the input dock.

Parameters

dock – a AuiDockInfo instance.



GetPartnerPane(self, dock, pane)

Returns the partner pane for the input pane. They both need to live in the same AuiDockInfo.

Parameters


GetPartSizerRect(self, uiparts)

Returns the rectangle surrounding the specified UI parts.

Parameters

uiparts (list) – list of AuiDockUIPart parts.



GetSnapPosition(self)

Returns the main frame snapping position.



GetTotalPixSizeAndProportion(self, dock)

Returns the dimensions and proportion of the input dock.

Parameters

dock – the AuiDockInfo structure to analyze.



HideHint(self)

Hides a transparent window hint if there is one.



HitTest(self, x, y)

This is an internal function which determines which UI item the specified coordinates are over.

Parameters
  • x (integer) – specifies a x position in client coordinates;

  • y (integer) – specifies a y position in client coordinates.



InsertPane(self, window, pane_info, insert_level=AUI_INSERT_PANE)

This method is used to insert either a previously unmanaged pane window into the frame manager, or to insert a currently managed pane somewhere else. InsertPane will push all panes, rows, or docks aside and insert the window into the position specified by pane_info.

Because pane_info can specify either a pane, dock row, or dock layer, the insert_level parameter is used to disambiguate this. The parameter insert_level can take a value of AUI_INSERT_PANE, AUI_INSERT_ROW or AUI_INSERT_DOCK.

Parameters
  • window (wx.Window) – the window to be inserted and managed;

  • pane_info – the insert location for the new window;

  • insert_level (integer) – the insertion level of the new pane.



IsPaneButtonVisible(self, part)

Returns whether a pane button in the pane caption is visible.

Parameters

part – the UI part to analyze, an instance of AuiDockUIPart.



LayoutAddDock(self, cont, dock, uiparts, spacer_only)

Adds a dock into the existing layout.

Parameters
  • cont – a wx.Sizer object;

  • dock – the AuiDockInfo structure to add to the layout;

  • uiparts – a list of UI parts in the interface;

  • spacer_only (bool) – whether to add a simple spacer or a real window.



LayoutAddPane(self, cont, dock, pane, uiparts, spacer_only)

Adds a pane into the existing layout (in an existing dock).

Parameters
  • cont – a wx.Sizer object;

  • dock – the AuiDockInfo structure in which to add the pane;

  • pane – the AuiPaneInfo instance to add to the dock;

  • uiparts – a list of UI parts in the interface;

  • spacer_only (bool) – whether to add a simple spacer or a real window.



LayoutAll(self, panes, docks, uiparts, spacer_only=False, oncheck=True)

Layouts all the UI structures in the interface.

Parameters
  • panes – a list of AuiPaneInfo instances;

  • docks – a list of AuiDockInfo classes;

  • uiparts – a list of UI parts in the interface;

  • spacer_only (bool) – whether to add a simple spacer or a real window;

  • oncheck (bool) – whether to store the results in a class member or not.



LoadPaneInfo(self, pane_part, pane)

This method is similar to to LoadPerspective, with the exception that it only loads information about a single pane. It is used in combination with SavePaneInfo.

Parameters
  • pane_part (string) – the string to analyze;

  • pane – the AuiPaneInfo structure in which to load pane_part.



LoadPerspective(self, layout, update=True, restorecaption=False)

Loads a layout which was saved with SavePerspective.

If the update flag parameter is True, Update will be automatically invoked, thus realizing the saved perspective on screen.

Parameters
  • layout (string) – a string which contains a saved AUI layout;

  • update (bool) – whether to update immediately the window or not;

  • restorecaption (bool) – False, restore from persist storage, otherwise use the caption defined in code.



MaximizePane(self, pane_info, savesizes=True)

Maximizes the input pane.

Parameters
  • pane_info – a AuiPaneInfo instance.

  • savesizes (bool) – whether to save previous dock sizes.



MinimizePane(self, paneInfo, mgrUpdate=True)

Minimizes a pane in a newly and automatically created AuiToolBar.

Clicking on the minimize button causes a new AuiToolBar to be created and added to the frame manager (currently the implementation is such that panes at West will have a toolbar at the right, panes at South will have toolbars at the bottom etc…) and the pane is hidden in the manager.

Clicking on the restore button on the newly created toolbar will result in the toolbar being removed and the original pane being restored.

Parameters
  • paneInfo – a AuiPaneInfo instance for the pane to be minimized;

  • mgrUpdate (bool) – True to call Update to realize the new layout, False otherwise.

Note

The mgrUpdate parameter is currently only used while loading perspectives using LoadPerspective, as minimized panes were not correctly taken into account before.



OnCaptionDoubleClicked(self, pane_window)

Handles the mouse double click on the pane caption.

Parameters

pane_window (wx.Window) – the window managed by the pane.



OnCaptureLost(self, event)

Handles the wx.EVT_MOUSE_CAPTURE_LOST event for AuiManager.

Parameters

event – a MouseCaptureLostEvent to be processed.



OnChildFocus(self, event)

Handles the wx.EVT_CHILD_FOCUS event for AuiManager.

Parameters

event – a ChildFocusEvent to be processed.



OnClose(self, event)

Called when the managed window is closed. Makes sure that UnInit is called.



OnDestroy(self, event)

Called when the managed window is destroyed. Makes sure that UnInit is called.



OnEraseBackground(self, event)

Handles the wx.EVT_ERASE_BACKGROUND event for AuiManager.

Parameters

eventEraseEvent to be processed.

Note

This is intentionally empty (excluding wxMAC) to reduce flickering while drawing.



OnFindManager(self, event)

Handles the EVT_AUI_FIND_MANAGER event for AuiManager.

Parameters

event – a AuiManagerEvent event to be processed.



OnFloatingPaneActivated(self, wnd)

Handles the activation event of a floating pane.

Parameters

wnd (wx.Window) – the window managed by the pane.



OnFloatingPaneClosed(self, wnd, event)

Handles the close event of a floating pane.

Parameters
  • wnd (wx.Window) – the window managed by the pane;

  • event – a CloseEvent to be processed.



OnFloatingPaneMoved(self, wnd, eventOrPt)

Handles the move event of a floating pane.

Parameters
  • wnd (wx.Window) – the window managed by the pane;

  • eventOrPt – a MoveEvent to be processed or an instance of wx.Point.



OnFloatingPaneResized(self, wnd, size)

Handles the resizing of a floating pane.

Parameters
  • wnd (wx.Window) – the window managed by the pane;

  • size (wx.Size) – the new pane floating size.



OnGripperClicked(self, pane_window, start, offset)

Handles the mouse click on the pane gripper.

Parameters
  • pane_window (wx.Window) – the window managed by the pane;

  • start (wx.Point) – the mouse-click position;

  • offset (wx.Point) – an offset point from the start position.



OnHintFadeTimer(self, event)

Handles the wx.EVT_TIMER event for AuiManager.

Parameters

event – a TimerEvent to be processed.



OnLeaveWindow(self, event)

Handles the wx.EVT_LEAVE_WINDOW event for AuiManager.

Parameters

event – a MouseEvent to be processed.



OnLeftDClick(self, event)

Handles the wx.EVT_LEFT_DCLICK event for AuiManager.

Parameters

event – a MouseEvent to be processed.



OnLeftDown(self, event)

Handles the wx.EVT_LEFT_DOWN event for AuiManager.

Parameters

event – a MouseEvent to be processed.



OnLeftUp(self, event)

Handles the wx.EVT_LEFT_UP event for AuiManager.

Parameters

event – a MouseEvent to be processed.



OnLeftUp_ClickButton(self, event)

Sub-handler for the OnLeftUp event.

Parameters

event – a MouseEvent to be processed.



OnLeftUp_DragFloatingPane(self, eventOrPt)

Sub-handler for the OnLeftUp event.

Parameters

event – a MouseEvent to be processed.



OnLeftUp_DragMovablePane(self, event)

Sub-handler for the OnLeftUp event.

Parameters

event – a MouseEvent to be processed.



OnLeftUp_DragToolbarPane(self, eventOrPt)

Sub-handler for the OnLeftUp event.

Parameters

event – a MouseEvent to be processed.



OnLeftUp_Resize(self, event)

Sub-handler for the OnLeftUp event.

Parameters

event – a MouseEvent to be processed.



OnMotion(self, event)

Handles the wx.EVT_MOTION event for AuiManager.

Parameters

event – a MouseEvent to be processed.



OnMotion_ClickCaption(self, event)

Sub-handler for the OnMotion event.

Parameters

event – a MouseEvent to be processed.



OnMotion_DragFloatingPane(self, eventOrPt)

Sub-handler for the OnMotion event.

Parameters

event – a MouseEvent to be processed.



OnMotion_DragMovablePane(self, eventOrPt)

Sub-handler for the OnMotion event.

Parameters

event – a MouseEvent to be processed.



OnMotion_DragToolbarPane(self, eventOrPt)

Sub-handler for the OnMotion event.

Parameters

event – a MouseEvent to be processed.



OnMotion_Other(self, event)

Sub-handler for the OnMotion event.

Parameters

event – a MouseEvent to be processed.



OnMotion_Resize(self, event)

Sub-handler for the OnMotion event.

Parameters

event – a MouseEvent to be processed.



OnMove(self, event)

Handles the wx.EVT_MOVE event for AuiManager.

Parameters

event – a MoveEvent to be processed.



OnPaint(self, event)

Handles the wx.EVT_PAINT event for AuiManager.

Parameters

event – an instance of PaintEvent to be processed.



OnPaneButton(self, event)

Handles the EVT_AUI_PANE_BUTTON event for AuiManager.

Parameters

event – a AuiManagerEvent event to be processed.



OnPaneDocked(self, event)

Handles the EVT_AUI_PANE_DOCKED event for AuiManager.

Parameters

event – an instance of AuiManagerEvent to be processed.



OnRender(self, event)

Draws all of the pane captions, sashes, backgrounds, captions, grippers, pane borders and buttons. It renders the entire user interface. It binds the EVT_AUI_RENDER event.

Parameters

event – an instance of AuiManagerEvent.



OnRestoreMinimizedPane(self, event)

Handles the EVT_AUI_PANE_MIN_RESTORE event for AuiManager.

Parameters

event – an instance of AuiManagerEvent to be processed.



OnSetCursor(self, event)

Handles the wx.EVT_SET_CURSOR event for AuiManager.

Parameters

event – a SetCursorEvent to be processed.



OnSize(self, event)

Handles the wx.EVT_SIZE event for AuiManager.

Parameters

event – a wx.SizeEvent to be processed.



OnSysColourChanged(self, event)

Handles the wx.EVT_SYS_COLOUR_CHANGED event for AuiManager.

Parameters

event – a SysColourChangedEvent to be processed.



OnTabBeginDrag(self, event)

Handles the EVT_AUINOTEBOOK_BEGIN_DRAG event.

Parameters

event – a AuiNotebookEvent event to be processed.



OnTabEndDrag(self, event)

Handles the EVT_AUINOTEBOOK_END_DRAG event.

Parameters

event – a AuiNotebookEvent event to be processed.



OnTabPageClose(self, event)

Handles the EVT_AUINOTEBOOK_PAGE_CLOSE event.

Parameters

event – a AuiNotebookEvent event to be processed.



OnTabSelected(self, event)

Handles the EVT_AUINOTEBOOK_PAGE_CHANGED event.

Parameters

event – a AuiNotebookEvent event to be processed.



PaneFromTabEvent(self, event)

Returns a AuiPaneInfo from a AuiNotebook event.

Parameters

event – a AuiNotebookEvent event.



PaneHitTest(self, panes, pt)

Similar to HitTest, but it checks in which AuiManager rectangle the input point belongs to.

Parameters


ProcessDockResult(self, target, new_pos)

This is a utility function used by DoDrop - it checks if a dock operation is allowed, the new dock position is copied into the target info. If the operation was allowed, the function returns True.

Parameters
  • target – the AuiPaneInfo instance to be docked;

  • new_pos (integer) – the new docking position if the docking operation is allowed.



ProcessMgrEvent(self, event)

Process the AUI events sent to the manager.

Parameters

event – the event to process, an instance of AuiManagerEvent.



RefreshButton(self, part)

Refreshes a pane button in the caption.

Parameters

part – the UI part to analyze, an instance of AuiDockUIPart.



RefreshCaptions(self)

Refreshes all pane captions.



RemoveAutoNBCaption(self, pane)

Removes the caption on newly created automatic notebooks.

Parameters

pane – an instance of AuiPaneInfo (the target notebook).



Render(self, dc)

Fires a render event, which is normally handled by OnRender. This allows the render function to be overridden via the render event.

This can be useful for painting custom graphics in the main window. Default behavior can be invoked in the overridden function by calling OnRender.

Parameters

dc – a wx.DC device context object.



Repaint(self, dc=None)

Repaints the entire frame decorations (sashes, borders, buttons and so on). It renders the entire user interface.

Parameters

dc – if not None, an instance of PaintDC.



RepositionPane(self, pane, wnd_pos, wnd_size)

Repositions a pane after the main frame has been moved/resized.

Parameters


RequestUserAttention(self, pane_window)

Requests the user attention by intermittently highlighting the pane caption.

Parameters

pane_window (wx.Window) – the window managed by the pane;



RestoreMaximizedPane(self)

Restores the current maximized pane (if any).



RestoreMinimizedPane(self, paneInfo)

Restores a previously minimized pane.

Parameters

paneInfo – a AuiPaneInfo instance for the pane to be restored.



RestorePane(self, pane_info)

Restores the input pane from a previous maximized or minimized state.

Parameters

pane_info – a AuiPaneInfo instance.



RestrictResize(self, clientPt, screenPt, createDC)

Common method between DoEndResizeAction and OnLeftUp_Resize.



SavePaneInfo(self, pane)

This method is similar to SavePerspective, with the exception that it only saves information about a single pane. It is used in combination with LoadPaneInfo.

Parameters

pane – a AuiPaneInfo instance to save.



SavePerspective(self)

Saves the entire user interface layout into an encoded string, which can then be stored by the application (probably using Config).

When a perspective is restored using LoadPerspective, the entire user interface will return to the state it was when the perspective was saved.



SavePreviousDockSizes(self, pane_info)

Stores the previous dock sizes, to be used in a “restore” action later.

Parameters

pane_info – a AuiPaneInfo instance.



SetAGWFlags(self, agwFlags)

This method is used to specify AuiManager ‘s settings flags.

Parameters

agwFlags (integer) –

specifies options which allow the frame management behavior to be modified. agwFlags can be one of the following style bits:

Flag name

Description

AUI_MGR_ALLOW_FLOATING

Allow floating of panes

AUI_MGR_ALLOW_ACTIVE_PANE

If a pane becomes active, “highlight” it in the interface

AUI_MGR_TRANSPARENT_DRAG

If the platform supports it, set transparency on a floating pane while it is dragged by the user

AUI_MGR_TRANSPARENT_HINT

If the platform supports it, show a transparent hint window when the user is about to dock a floating pane

AUI_MGR_VENETIAN_BLINDS_HINT

Show a “venetian blind” effect when the user is about to dock a floating pane

AUI_MGR_RECTANGLE_HINT

Show a rectangle hint effect when the user is about to dock a floating pane

AUI_MGR_HINT_FADE

If the platform supports it, the hint window will fade in and out

AUI_MGR_NO_VENETIAN_BLINDS_FADE

Disables the “venetian blind” fade in and out

AUI_MGR_LIVE_RESIZE

Live resize when the user drag a sash

AUI_MGR_ANIMATE_FRAMES

Fade-out floating panes when they are closed (all platforms which support frames transparency) and show a moving rectangle when they are docked (Windows < Vista and GTK only)

AUI_MGR_AERO_DOCKING_GUIDES

Use the new Aero-style bitmaps as docking guides

AUI_MGR_PREVIEW_MINIMIZED_PANES

Slide in and out minimized panes to preview them

AUI_MGR_WHIDBEY_DOCKING_GUIDES

Use the new Whidbey-style bitmaps as docking guides

AUI_MGR_SMOOTH_DOCKING

Performs a “smooth” docking of panes (a la PyQT)

AUI_MGR_USE_NATIVE_MINIFRAMES

Use miniframes with native caption bar as floating panes instead or custom drawn caption bars (forced on wxMAC)

AUI_MGR_AUTONB_NO_CAPTION

Panes that merge into an automatic notebook will not have the pane caption visible

Note

If using the AUI_MGR_USE_NATIVE_MINIFRAMES, double-clicking on a floating pane caption will not re-dock the pane, but simply maximize it (if AuiPaneInfo.MaximizeButton has been set to True) or do nothing.



SetAnimationStep(self, step)

Sets the animation step speed (a float) to use in AnimateDocking.

Parameters

step (float) – the animation speed.



SetArtProvider(self, art_provider)

Instructs AuiManager to use art provider specified by the parameter art_provider for all drawing calls. This allows pluggable look-and-feel features.

Parameters

art_provider – a AUI dock art provider.

Note

The previous art provider object, if any, will be deleted by AuiManager.



SetAttributes(self, pane, attrs)

Sets all the attributes contained in attrs to a AuiPaneInfo.

Parameters
  • pane – a AuiPaneInfo instance;

  • attrs (list) – a list of attributes.



SetAutoNotebookStyle(self, agwStyle)

Sets the default AGW-specific window style for automatic notebooks.

Parameters

agwStyle (integer) –

the underlying AuiNotebook window style. This can be a combination of the following bits:

Flag name

Description

AUI_NB_TOP

With this style, tabs are drawn along the top of the notebook

AUI_NB_LEFT

With this style, tabs are drawn along the left of the notebook. Not implemented yet.

AUI_NB_RIGHT

With this style, tabs are drawn along the right of the notebook. Not implemented yet.

AUI_NB_BOTTOM

With this style, tabs are drawn along the bottom of the notebook

AUI_NB_TAB_SPLIT

Allows the tab control to be split by dragging a tab

AUI_NB_TAB_MOVE

Allows a tab to be moved horizontally by dragging

AUI_NB_TAB_EXTERNAL_MOVE

Allows a tab to be moved to another tab control

AUI_NB_TAB_FIXED_WIDTH

With this style, all tabs have the same width

AUI_NB_SCROLL_BUTTONS

With this style, left and right scroll buttons are displayed

AUI_NB_WINDOWLIST_BUTTON

With this style, a drop-down list of windows is available

AUI_NB_CLOSE_BUTTON

With this style, a close button is available on the tab bar

AUI_NB_CLOSE_ON_ACTIVE_TAB

With this style, a close button is available on the active tab

AUI_NB_CLOSE_ON_ALL_TABS

With this style, a close button is available on all tabs

AUI_NB_MIDDLE_CLICK_CLOSE

Allows to close AuiNotebook tabs by mouse middle button click

AUI_NB_SUB_NOTEBOOK

This style is used by AuiManager to create automatic AuiNotebooks

AUI_NB_HIDE_ON_SINGLE_TAB

Hides the tab window if only one tab is present

AUI_NB_SMART_TABS

Use Smart Tabbing, like Alt + Tab on Windows

AUI_NB_USE_IMAGES_DROPDOWN

Uses images on dropdown window list menu instead of check items

AUI_NB_CLOSE_ON_TAB_LEFT

Draws the tab close button on the left instead of on the right (a la Camino browser)

AUI_NB_TAB_FLOAT

Allows the floating of single tabs. Known limitation: when the notebook is more or less full screen, tabs cannot be dragged far enough outside of the notebook to become floating pages

AUI_NB_DRAW_DND_TAB

Draws an image representation of a tab while dragging (on by default)

AUI_NB_ORDER_BY_ACCESS

Tab navigation order by last access time for the tabs

AUI_NB_NO_TAB_FOCUS

Don’t draw tab focus rectangle



SetAutoNotebookTabArt(self, art)

Sets the default tab art provider for automatic notebooks.

Parameters

art – a tab art provider.



SetDockSizeConstraint(self, width_pct, height_pct)

When a user creates a new dock by dragging a window into a docked position, often times the large size of the window will create a dock that is unwieldy large.

AuiManager by default limits the size of any new dock to 1/3 of the window size. For horizontal docks, this would be 1/3 of the window height. For vertical docks, 1/3 of the width. Calling this function will adjust this constraint value.

The numbers must be between 0.0 and 1.0. For instance, calling SetDockSizeConstraint with (0.5, 0.5) will cause new docks to be limited to half of the size of the entire managed window.

Parameters
  • width_pct (float) – a number representing the x dock size constraint;

  • width_pct – a number representing the y dock size constraint.



SetFrame(self, managed_window)

Called to specify the frame or window which is to be managed by AuiManager. Frame management is not restricted to just frames. Child windows or custom controls are also allowed.

Parameters

managed_window (wx.Window) – specifies the window which should be managed by the AUI manager.

Deprecated since version 0.6: This method is now deprecated, use SetManagedWindow instead.



SetManagedWindow(self, managed_window)

Called to specify the frame or window which is to be managed by AuiManager. Frame management is not restricted to just frames. Child windows or custom controls are also allowed.

Parameters

managed_window (wx.Window) – specifies the window which should be managed by the AUI manager.



SetMasterManager(self, manager)

Sets the master manager for an automatic AuiNotebook.

Parameters

manager – an instance of AuiManager.



SetSnapLimits(self, x, y)

Modifies the snap limits used when snapping the managed_window to the screen (using SnapToScreen) or when snapping the floating panes to one side of the managed_window (using SnapPane).

To change the limit after which the managed_window or the floating panes are automatically stickled to the screen border (or to the managed_window side), set these two variables. Default values are 15 pixels.

Parameters
  • x (integer) – the minimum horizontal distance below which the snap occurs;

  • y (integer) – the minimum vertical distance below which the snap occurs.



ShowHint(self, rect)

Shows the AUI hint window.

Parameters

rect (wx.Rect) – the hint rect calculated in advance.



ShowPane(self, window, show)

Shows or hides a pane based on the window passed as input.

Parameters
  • window (wx.Window) – any subclass or derivation of wx.Window;

  • show (bool) – True to show the pane, False otherwise.



SlideIn(self, event)

Handles the wx.EVT_TIMER event for AuiManager.

Parameters

event – a TimerEvent to be processed.

Note

This is used solely for sliding in and out minimized panes.



SlideOut(self)

Slides out a preview of a minimized pane.

Note

This is used solely for sliding in and out minimized panes.



SmartShrink(self, docks, direction)

Used to intelligently shrink the docks’ size (if needed).

Parameters
  • docks – a list of AuiDockInfo instances;

  • direction (integer) – the direction in which to shrink.



SmoothDock(self, paneInfo)

This method implements a smooth docking effect for floating panes, similar to what the PyQT library does with its floating windows.

Parameters

paneInfo – an instance of AuiPaneInfo.

Note

The smooth docking effect can only be used if you set the AUI_MGR_SMOOTH_DOCKING style to AuiManager.



Snap(self)

Snaps the main frame to specified position on the screen.

See also

SnapToScreen



SnapPane(self, pane, pane_pos, pane_size, toSnap=False)

Snaps a floating pane to one of the main frame sides.

Parameters
  • pane – a AuiPaneInfo instance;

  • pane_pos (wx.Point) – the new pane floating position;

  • pane_size (wx.Size) – the new pane floating size;

  • toSnap (bool) – a bool variable to check if SnapPane was called from a move event.



SnapToScreen(self, snap=True, monitor=0, hAlign=wx.RIGHT, vAlign=wx.TOP)

Snaps the main frame to specified position on the screen.

Parameters
  • snap (bool) – whether to snap the main frame or not;

  • monitor (integer) – the monitor display in which snapping the window;

  • hAlign (integer) – the horizontal alignment of the snapping position;

  • vAlign (integer) – the vertical alignment of the snapping position.



StartPreviewTimer(self, toolbar)

Starts a timer for sliding in and out a minimized pane.

Parameters

toolbar – the AuiToolBar containing the minimized pane tool.



StopPreviewTimer(self)

Stops a timer for sliding in and out a minimized pane.



SwitchToolBarOrientation(self, pane)

Switches the toolbar orientation from vertical to horizontal and vice-versa. This is especially useful for vertical docked toolbars once they float.

Parameters

pane – an instance of AuiPaneInfo, which may have a AuiToolBar window associated with it.



UnInit(self)

Uninitializes the framework and should be called before a managed frame or window is destroyed. UnInit is usually called in the managed wx.Frame / wx.Window destructor.

It is necessary to call this function before the managed frame or window is destroyed, otherwise the manager cannot remove its custom event handlers from a window.



Update(self)


UpdateButtonOnScreen(self, button_ui_part, event)

Updates/redraws the UI part containing a pane button.

Parameters
  • button_ui_part – the UI part the button belongs to, an instance of AuiDockUIPart.;

  • event – a MouseEvent to be processed.



UpdateDockingGuides(self, paneInfo)

Updates the docking guide windows positions and appearance.

Parameters

paneInfo – a AuiPaneInfo instance.



UpdateNotebook(self)

Updates the automatic AuiNotebook in the layout (if any exists).