A frame is a window whose size and position can (usually) be changed by the user.
It usually has thick borders and a title bar, and can optionally contain a menu bar, toolbar and status bar. A frame can contain any window that is not a frame or dialog.
A frame that has a status bar and toolbar, created via the CreateStatusBar
and CreateToolBar
functions, manages these windows and adjusts the value returned by GetClientSize
to reflect the remaining size available to application windows.
If a frame is to be used as an input form, the controls should not be created as its children. Instead, a wx.Panel should be created as the sole child of the frame, serving as the parent of the actual controls (the frame will size the panel so it always fills its client area). Doing this will ensure that tabbing between the controls works and the frame background has the expected colour. Moreover, as a frame is by default resizable, it could be better to use ScrolledWindow instead of wx.Panel, to make sure the controls are easily accessible regardless of the frame size. However, please consider whether it would not be better to use wx.Dialog instead of wx.Frame, where using a panel like this is not needed and wx.Dialog also offers other benefits such as creating specialized sizers (e.g., for buttons, with their platform-correct order).
wx.Frame processes the following events:
wxEVT_SIZE:
if the frame has exactly one child window, not counting the status and toolbar, this child is resized to take the entire frame client area. If two or more windows are present, they should be laid out explicitly either by manually handling wxEVT_SIZE
or using sizers;
wxEVT_MENU_HIGHLIGHT:
the default implementation displays the help string associated with the selected item in the first pane of the status bar, if there is one.
^^
This class supports the following styles:
wx.DEFAULT_FRAME_STYLE
: Defined as wx.MINIMIZE_BOX
| wx.MAXIMIZE_BOX
| wx.RESIZE_BORDER
| wx.SYSTEM_MENU
| wx.CAPTION
| wx.CLOSE_BOX
| wx.CLIP_CHILDREN
.
wx.ICONIZE
: Display the frame iconized (minimized). Windows only.
wx.CAPTION
: Puts a caption on the frame. Notice that this flag is required by wx.MINIMIZE_BOX
, wx.MAXIMIZE_BOX
and wx.CLOSE_BOX
on most systems as the corresponding buttons cannot be shown if the window has no title bar at all. I.e. if wx.CAPTION
is not specified those styles would be simply ignored.
wx.MINIMIZE
: Identical to wx.ICONIZE
. Windows only.
wx.MINIMIZE_BOX
: Displays a minimize box on the frame.
wx.MAXIMIZE
: Displays the frame maximized. Windows and GTK+ only.
wx.MAXIMIZE_BOX
: Displays a maximize box on the frame. Notice that under wxGTK wx.RESIZE_BORDER
must be used as well or this style is ignored.
wx.CLOSE_BOX
: Displays a close box on the frame.
wx.STAY_ON_TOP
: Stay on top of all other windows, see also wx.FRAME_FLOAT_ON_PARENT
.
wx.SYSTEM_MENU
: Displays a system menu containing the list of various windows commands in the window title bar. Unlike wx.MINIMIZE_BOX
, wx.MAXIMIZE_BOX
and wx.CLOSE_BOX
styles this style can be used without wx.CAPTION
, at least under Windows, and makes the system menu available without showing it on screen in this case. However it is recommended to only use it together with wx.CAPTION
for consistent behaviour under all platforms.
wx.RESIZE_BORDER
: Displays a resizable border around the window.
wx.FRAME_TOOL_WINDOW
: Causes a frame with a small title bar to be created; the frame does not appear in the taskbar under Windows or GTK+.
wx.FRAME_NO_TASKBAR
: Creates an otherwise normal frame but it does not appear in the taskbar under Windows or GTK+ (note that it will minimize to the desktop window under Windows which may seem strange to the users and thus it might be better to use this style only without wx.MINIMIZE_BOX
style). In wxGTK, the flag is respected only if the window manager supports _NET_WM_STATE_SKIP_TASKBAR
hint.
wx.FRAME_FLOAT_ON_PARENT
: The frame will always be on top of its parent (unlike wx.STAY_ON_TOP
). A frame created with this style must have a not None
parent.
wx.FRAME_SHAPED
: Windows with this style are allowed to have their shape changed with the SetShape
method. ^^
The default frame style is for normal, resizable frames. To create a frame which cannot be resized by user, you may use the following combination of styles:
style = wx.DEFAULT_FRAME_STYLE & ~(wx.RESIZE_BORDER | wx.MAXIMIZE_BOX)
See also the Window Styles. ^^ This class supports the following extra styles:
wx.FRAME_EX_CONTEXTHELP
: Under Windows, puts a query button on the caption. When pressed, Windows will go into a context-sensitive help mode and wxWidgets will send a wxEVT_HELP
event if the user clicked on an application window. Note that this is an extended style and must be set by calling SetExtraStyle before Create is called (two-step construction). You cannot use this style together with wx.MAXIMIZE_BOX
or wx.MINIMIZE_BOX
, so you should use wx.DEFAULT_FRAME_STYLE
~ (wx``wx.MINIMIZE_BOX`` | wx.MAXIMIZE_BOX
) for the frames having this style (the dialogs don’t have a minimize or a maximize box by default)
wx.FRAME_EX_METAL
: On macOS, frames with this style will be shown with a metallic look. This is an extra style. ^^
^^
Event macros for events emitted by this class:
EVT_CLOSE: Process a wxEVT_CLOSE_WINDOW
event when the frame is being closed by the user or programmatically (see wx.Window.Close
). The user may generate this event clicking the close button (typically the ‘X’ on the top-right of the title bar) if it’s present (see the CLOSE_BOX
style). See wx.CloseEvent.
EVT_ICONIZE: Process a wxEVT_ICONIZE
event. See wx.IconizeEvent.
EVT_MENU_OPEN: A menu is about to be opened. See wx.MenuEvent.
EVT_MENU_CLOSE: A menu has been just closed. See wx.MenuEvent.
EVT_MENU_HIGHLIGHT: The menu item with the specified id has been highlighted: used to show help prompts in the status bar by wx.Frame. See wx.MenuEvent.
EVT_MENU_HIGHLIGHT_ALL: A menu item has been highlighted, i.e. the currently selected menu item has changed. See wx.MenuEvent. ^^
Note
An application should normally define a wx.CloseEvent handler for the frame to respond to system close events, for example so that related data and subwindows can be cleaned up.
wx.aui.AuiFloatingFrame, wx.aui.AuiMDIParentFrame, DocChildFrame , DocParentFrame , wx.html.HtmlHelpFrame, wx.MDIChildFrame, wx.MDIParentFrame, wx.MiniFrame, wx.PreviewFrame, wx.adv.SplashScreen
Default constructor. |
|
Centres the frame on the display. |
|
Used in two-step frame construction. |
|
Creates a status bar at the bottom of the frame. |
|
Creates a toolbar at the top or left of the frame. |
|
Method used to show help string of the selected menu toolbar item. |
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Returns the origin of the frame client area (in client coordinates). |
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Returns a pointer to the menubar currently associated with the frame (if any). |
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Returns a pointer to the status bar currently associated with the frame (if any). |
|
Returns the status bar pane used to display menu and toolbar help. |
|
Returns a pointer to the toolbar currently associated with the frame (if any). |
|
Virtual function called when a status bar is requested by |
|
Virtual function called when a toolbar is requested by |
|
Simulate a menu command. |
|
Tells the frame to show the given menu bar. |
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Associates a status bar with the frame. |
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Set the status bar pane used to display menu and toolbar help. |
|
Sets the status bar text and updates the status bar display. |
|
Sets the widths of the fields in the status bar. |
|
Associates a toolbar with the frame. |
See |
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See |
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See |
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See |
wx.
Frame
(TopLevelWindow)¶Possible constructors:
Frame()
Frame(parent, id=ID_ANY, title="", pos=DefaultPosition,
size=DefaultSize, style=DEFAULT_FRAME_STYLE, name=FrameNameStr)
A frame is a window whose size and position can (usually) be changed by the user.
__init__
(self, *args, **kw)¶__init__ (self)
Default constructor.
__init__ (self, parent, id=ID_ANY, title=””, pos=DefaultPosition, size=DefaultSize, style=DEFAULT_FRAME_STYLE, name=FrameNameStr)
Constructor, creating the window.
parent (wx.Window) – The window parent. This may be, and often is, None
. If it is not None
, the frame will be minimized when its parent is minimized and restored when it is restored (although it will still be possible to minimize and restore just this frame itself).
id (wx.WindowID) – The window identifier. It may take a value of -1 to indicate a default value.
title (string) – The caption to be displayed on the frame’s title bar.
pos (wx.Point) – The window position. The value DefaultPosition indicates a default position, chosen by either the windowing system or wxWidgets, depending on platform.
size (wx.Size) – The window size. The value DefaultSize indicates a default size, chosen by either the windowing system or wxWidgets, depending on platform.
style (long) – The window style. See wx.Frame class description.
name (string) – The name of the window. This parameter is used to associate a name with the item, allowing the application user to set Motif resource values for individual windows.
Note
For Motif, MWM
(the Motif Window Manager) should be running for any window styles to work (otherwise all styles take effect).
Centre
(self, direction=BOTH)¶Centres the frame on the display.
direction (int) – The parameter may be wx.HORIZONTAL
, wx.VERTICAL
or wx.BOTH
.
Create
(self, parent, id=ID_ANY, title="", pos=DefaultPosition, size=DefaultSize, style=DEFAULT_FRAME_STYLE, name=FrameNameStr)¶Used in two-step frame construction.
See wx.Frame for further details.
CreateStatusBar
(self, number=1, style=STB_DEFAULT_STYLE, id=0, name=StatusBarNameStr)¶Creates a status bar at the bottom of the frame.
number (int) – The number of fields to create. Specify a value greater than 1 to create a multi-field status bar.
style (long) – The status bar style. See wx.StatusBar for a list of valid styles.
id (wx.WindowID) – The status bar window identifier. If -1, an identifier will be chosen by wxWidgets.
name (string) – The status bar window name.
A pointer to the status bar if it was created successfully, None
otherwise.
Note
The width of the status bar is the whole width of the frame (adjusted automatically when resizing), and the height and text size are chosen by the host windowing system.
See also
CreateToolBar
(self, style=TB_DEFAULT_STYLE, id=ID_ANY, name=ToolBarNameStr)¶Creates a toolbar at the top or left of the frame.
style (long) – The toolbar style. See wx.ToolBar for a list of valid styles.
id (wx.WindowID) – The toolbar window identifier. If -1, an identifier will be chosen by wxWidgets.
name (string) – The toolbar window name.
A pointer to the toolbar if it was created successfully, None
otherwise.
Note
By default, the toolbar is an instance of wx.ToolBar. To use a different class, override OnCreateToolBar
. When a toolbar has been created with this function, or made known to the frame with wx.Frame.SetToolBar
, the frame will manage the toolbar position and adjust the return value from wx.Window.GetClientSize
to reflect the available space for application windows. Under Pocket PC
, you should always use this function for creating the toolbar to be managed by the frame, so that wxWidgets can use a combined menubar and toolbar. Where you manage your own toolbars, create a wx.ToolBar as usual.
See also
DoGiveHelp
(self, text, show)¶Method used to show help string of the selected menu toolbar item.
This method is called by the default wxEVT_MENU_HIGHLIGHT
event handler and also by wx.ToolBar to show the optional help string associated with the selected menu or toolbar item. It can be overridden if the default behaviour of showing this string in the frame status bar is not appropriate.
text (string) – The help string to show, may be empty. The default implementation simply shows this string in the frame status bar (after remembering its previous text to restore it later).
show (bool) – Whether the help should be shown or hidden. The default implementation restores the previously saved status bar text when it is False
.
See also
GetClassDefaultAttributes
(variant=WINDOW_VARIANT_NORMAL)¶variant (WindowVariant) –
GetClientAreaOrigin
(self)¶Returns the origin of the frame client area (in client coordinates).
It may be different from (0, 0) if the frame has a toolbar.
GetMenuBar
(self)¶Returns a pointer to the menubar currently associated with the frame (if any).
See also
GetStatusBar
(self)¶Returns a pointer to the status bar currently associated with the frame (if any).
See also
GetStatusBarPane
(self)¶Returns the status bar pane used to display menu and toolbar help.
int
See also
GetToolBar
(self)¶Returns a pointer to the toolbar currently associated with the frame (if any).
See also
OnCreateStatusBar
(self, number, style, id, name)¶Virtual function called when a status bar is requested by CreateStatusBar
.
number (int) – The number of fields to create.
style (long) – The window style. See wx.StatusBar for a list of valid styles.
id (wx.WindowID) – The window identifier. If -1, an identifier will be chosen by wxWidgets.
name (string) – The window name.
A status bar object.
Note
An application can override this function to return a different kind of status bar. The default implementation returns an instance of wx.StatusBar.
See also
OnCreateToolBar
(self, style, id, name)¶Virtual function called when a toolbar is requested by CreateToolBar
.
style (long) – The toolbar style. See wx.ToolBar for a list of valid styles.
id (wx.WindowID) – The toolbar window identifier. If -1, an identifier will be chosen by wxWidgets.
name (string) – The toolbar window name.
A toolbar object.
Note
An application can override this function to return a different kind of toolbar. The default implementation returns an instance of wx.ToolBar.
See also
PopStatusText
(self, number=0)¶number (int) –
ProcessCommand
(self, id)¶Simulate a menu command.
id (int) – The identifier for a menu item.
bool
PushStatusText
(self, text, number=0)¶text (string) –
number (int) –
SetMenuBar
(self, menuBar)¶Tells the frame to show the given menu bar.
menuBar (wx.MenuBar) – The menu bar to associate with the frame.
Note
If the frame is destroyed, the menu bar and its menus will be destroyed also, so do not delete the menu bar explicitly (except by resetting the frame’s menu bar to another frame or None
). Under Windows, a size event is generated, so be sure to initialize data members properly before calling SetMenuBar
. Note that on some platforms, it is not possible to call this function twice for the same frame object.
See also
SetStatusBar
(self, statusBar)¶Associates a status bar with the frame.
If statusBar is None
, then the status bar, if present, is detached from the frame, but not deleted.
statusBar (wx.StatusBar) –
See also
SetStatusBarPane
(self, n)¶Set the status bar pane used to display menu and toolbar help.
Using -1 disables help display.
n (int) –
SetStatusText
(self, text, number=0)¶Sets the status bar text and updates the status bar display.
This is a simple wrapper for wx.StatusBar.SetStatusText
which doesn’t do anything if the frame has no status bar, i.e. GetStatusBar
returns None
.
text (string) – The text for the status field.
number (int) – The status field (starting from zero).
SetStatusWidths
(self, widths)¶Sets the widths of the fields in the status bar.
widths (list of integers) – Must contain an array of n integers, each of which is a status field width in pixels. A value of -1 indicates that the field is variable width; at least one field must be -1. You should delete this array after calling SetStatusWidths
.
SetToolBar
(self, toolBar)¶Associates a toolbar with the frame.
toolBar (wx.ToolBar) –
MenuBar
¶See GetMenuBar
and SetMenuBar
StatusBar
¶See GetStatusBar
and SetStatusBar
StatusBarPane
¶See GetStatusBarPane
and SetStatusBarPane
ToolBar
¶See GetToolBar
and SetToolBar