Draws an arrow
It will draw an arrow , starting at the point XY
points at an angle
defined by Direction
.
wx.lib.floatcanvas.FCObjects.DrawObject
, wx.lib.floatcanvas.FCObjects.LineOnlyMixin
, wx.lib.floatcanvas.FCObjects.XYObjectMixin
Default class constructor. 

Calculate the arrow points. 

Set the direction 

Set the length 

Set the length and direction 
Arrow
(XYObjectMixin, LineOnlyMixin, DrawObject)¶Draws an arrow
It will draw an arrow , starting at the point XY
points at an angle
defined by Direction
.
__init__
(self, XY, Length, Direction, LineColor = "Black", LineStyle = "Solid", LineWidth = 2, ArrowHeadSize = 8, ArrowHeadAngle = 30, InForeground = False)¶Default class constructor.
XY – the (x, y) coordinate of the starting point, or a 2tuple, or a (2,) NumPy array
Length (integer) – length of arrow in pixels
Direction (integer) – angle of arrow in degrees, zero is straight up + angle is to the right
LineColor – see SetColor
LineStyle – see SetLineStyle
LineWidth – see SetLineWidth
ArrowHeadSize – size of arrow head in pixels
ArrowHeadAngle – angle of arrow head in degrees
InForeground (boolean) – should object be in foreground
CalcArrowPoints
(self)¶Calculate the arrow points.
SetDirection
(self, Direction)¶Set the direction
Direction (integer) – angle of arrow in degrees, zero is straight up + angle is to the right
SetLength
(self, Length)¶Set the length
Length (integer) – length of arrow in pixels
SetLengthDirection
(self, Length, Direction)¶Set the length and direction
Length (integer) – length of arrow in pixels
Direction (integer) – angle of arrow in degrees, zero is straight up + angle is to the right